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bf16 SafeTensor
camera_orbit_krea2_rednode.safetensors
BF16, good balance • 27.3 MB
Verified: 15 hours ago
SafeTensor

240 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
1180 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 90 1 2 3 4 5 6 7 8 9
I recommend you download my RedNode Studio
It has automatic drivers built into my custom node to use these LORA's that's what i built it for. They also work on their own with any Krea 2 LoRA loader.
Height - Recommended range: -3 to 6
minus is a lower camera, plus is higher
Orbit - Recommended range: -6 to 6
minus swings to their left, plus to their right
Back - Recommended range: 0 to 5
3 is over the shoulder, 5 is a full back view
What each dial does
Three camera slider LoRAs for Krea 2: camera height, camera orbit and camera back. Each one moves the camera along one axis, minus one way and plus the other, without dragging a look with it.
Height (
camera_height_krea2_rednode): minus is a lower camera, plus is higher. A light assist rather than a hard push: a prompt that already says the height gets a nudge, not a fight. Keep the low side gentle; driven hard downward it starts to change the face.Orbit (
camera_orbit_krea2_rednode): minus swings the camera round to the subject's left, plus to their right. The strongest of the three: words alone often leave a "left profile" still facing the lens, and words plus orbit give a true profile. Clean across the whole dial.Back (
camera_back_krea2_rednode): plus moves the camera behind the subject. Around 3 is over the shoulder, 5 is a full back view. One-sided: the minus side does nothing useful. Past the middle of the dial it begins to change the person, so stay low and let the words carry the rest.
The dial runs from -8 to 8. Two to six is the working band by hand; orbit and back combined give back-left and back-right views the words alone lose. Every number here comes from my own test strips, so treat them as a starting point rather than a rule.
How they were made
Text-only concept sliders, trained with ai-toolkit's concept_slider process on Krea 2 Raw. No dataset of camera angles: a set of neutral eye-level frames rendered locally serves only as a noise carrier, and the captions are not part of the loss. That is why they move the camera without carrying a style, a subject or a lighting with them. Rank 4, BF16, 27 MB each, the community Krea 2 key scheme, so every Krea 2 loader takes them as they are.
Over-driven, what it looks like
Push any of them too far and the picture collapses into a small inset on a flat cyan or red field. That is Krea 2's own tell for an over-driven slider, not a broken file: back the strength off and it returns.
In RedNode Studio
The Camera tab's stage sets the strengths for you: place the camera and the height, orbit and back dials follow the geometry, off, auto or manual per slider. The pack never ships the files; it looks for them in models/loras by name, so keep the filenames as they are and the card fills itself in. The zoom and colour temperature sliders it also drives are Loraholic's, on Civitai, and it was the zoom slider that showed the way: the idea, and the sign convention these match, are his. The tree Rednode Sliders it drives are free to download here.

Install
Put the three files in models/loras. Load one like any LoRA, model side only is enough, and set the strength as above. No trigger word. The files are also on the RedNode Studio v1.3.0 release on GitHub.
About the gallery
Every gallery image is the official Krea 2 turbo with one slider moved and nothing else changed: the motorcycle set walks the orbit and back dials from a straight-on shot round to a full back view, and the pool set walks height from floor level to a top-down look. Same seed, same prompt, same person each time.
Free to use and share. Do not sell the model. Images you make with it are your own business. Credit appreciated, not required: RedNodeAI / RedNode Studio. Please do not use it to make images of real people without their consent.


