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bf16 SafeTensor
Box_chan_style_AnimaB1-12.safetensors
BF16, good balance • 87.78 MB
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AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
The style of Box Chan.
Trigger word is @box_chan . Put monochrome, greyscale, lineart in the negatives if necessary. If the anatomy or facial expressions are distorted, use negatives or lower the weight -- this is an attribute of the artist's style, not a flaw of the model.
The occasional grayscale preference is a mystery to me though. I retrained the model with all grayscale, uncolored and monochrome arts removed, and the problem still persisted nontheless. Beats me why, and what tag triggers it. Perhaps it has something to do with the new schedulers I've started using. Also, uni classes are starting again, so I'll be slowing down a bit. Katawa Shoujo charpack redux still WIP.
If you like the style, please support the original author

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