Sign In

Rui Komatsuzaki Style V2+ [Danganronpa Style]

16

Updated: Sep 29, 2026

styledanganronpa

Loaded

Download

1 variant available

bf16 SafeTensor

Rui_Komatsuzaki_Style_Anima_anima_3312471_epoch_30.safetensors

BF16, good balance • 132.24 MB

Verified:

Type
LoRA
Stats

104

16

11

Generation

Loaded

Reviews
Published

Sep 28, 2026

Base Model

Anima

Hash
AutoV2
DA6286DD21
Trigger Words
komatsuzaki_rui_(style) , In the Rui Komatsuzaki art style.
komatsuzaki_rui_(style) , In the Rui Komatsuzaki art style. In Danganronpa sprite style.
komatsuzaki_rui_(style) , In the Rui Komatsuzaki art style. danganronpa_(series), Cel-shaded anime illustration rendered in Danganronpa sprite style.
komatsuzaki_rui_(style) , In the Rui Komatsuzaki art style. In the Rain Code style. Official anime game illustration.
komatsuzaki_rui_(style) , In the Rui Komatsuzaki art style. In the Tribe Nine style.
komatsuzaki_rui_(style) , akudama_drive , In the Rui Komatsuzaki art style. In the Akudama Drive sprite style.
komatsuzaki_rui_(style) , In the Rui Komatsuzaki art style. In the Hundred Line style.
komatsuzaki_rui_(style) , In the Rui Komatsuzaki art style. This is an anime screencap from Danganronpa 2.5. Anime screenshot rendered in the crisp cel-shaded style of Danganronpa 3 and Super Danganronpa 2.5.
komatsuzaki_rui_(style) , In the Rui Komatsuzaki art style. This is an anime screencap from Danganronpa 3.
komatsuzaki_rui_(style) , danganronpa_1_(anime), In the Rui Komatsuzaki art style. This is an anime screencap from Danganronpa The Animation.
+1 more
default creator card background decoration
Followers - 1467

1.5K

Likes - 1965

2K

Second Birthday Badge

License:

Anima

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

20260927_194232.png

A style lora trained on most of the major franchises that Rui Komatsuzaki, aka the Danganronpa artist, has worked on. This began as a continuation of my earlier Rui Komatsuzaki lora for Illustrius and Chroma but the dataset's been reworked and expanded to the point where I think it'd be confusing to have this version and that version under the same label. The prompting style for this lora has changed significantly and now allows for specfiic prompting to try matching different substyles as well as a more generalized Rui Komatsuzaki style.

The easiest way to use this style is by simply using the keyword/phrase " komatsuzaki_rui_(style) , In the Rui Komatsuzaki art style. " It's the most versatile as the lora will be free to take inspiration from all the training data.

With both the Anima and Krea 2 builds of the lora the substyle prompts can have a larger impact than I would have expected. In particular they can be somewhat limiting in scope. Akudama Drive for example is one of the smaller subsets of the training dataset. Using has a tendency to push to the limited subject matter. Not to an extreme degree but it's there. Danganronpa 2.5 had all of two blond women in it so prompting for blond women when using that style tends to push a little bit to either of their features. Using the standard non-franchise specific prompt provides the greatest level of flexability. But you can also mix and match the substyles as desired. Or go with a specific substyle and lower the lora strength.

Additionally I use a similar captioning system here to most of my danganronpa lora so they should all play fairly well with this. Though using a danganronpa character lora with this style lora and the "danganronpa sprite style" can push a bit 'too' strongly into that such as adding something closer to a one point perspective from the games even if that wasn't prompted for. In those cases you can generally get around it by lowering the strength of either the character lora or this style lora.


Substyle prompts


"

Generalized style: komatsuzaki_rui_(style) , In the Rui Komatsuzaki art style.

Basic Danganronpa style: komatsuzaki_rui_(style) , In the Rui Komatsuzaki art style. In Danganronpa sprite style.


A more polished Danganronpa style: komatsuzaki_rui_(style) , In the Rui Komatsuzaki art style. danganronpa_(series), Cel-shaded anime illustration rendered in Danganronpa sprite style.

Rain code style based on the 2D promotional art rather than 3D models: komatsuzaki_rui_(style) , In the Rui Komatsuzaki art style. In the Rain Code style. Official anime game illustration.

Tribe Nine style: komatsuzaki_rui_(style) , In the Rui Komatsuzaki art style. In the Tribe Nine style.

Akudama style based on promotional pseudo game art rather than anime screenshots: komatsuzaki_rui_(style) , akudama_drive , In the Rui Komatsuzaki art style. In the Akudama Drive sprite style.

Hundred Line Last Defence Academy style: komatsuzaki_rui_(style) , In the Rui Komatsuzaki art style. In the Hundred Line style.

Danganronpa 2.5 style (better for outdoor images than standard danganronpa 3 style): komatsuzaki_rui_(style) , In the Rui Komatsuzaki art style. This is an anime screencap from Danganronpa 2.5. Anime screenshot rendered in the crisp cel-shaded style of Danganronpa 3 and Super Danganronpa 2.5.

Standard Danganronpa 3 anime style: komatsuzaki_rui_(style) , In the Rui Komatsuzaki art style. This is an anime screencap from Danganronpa 3.

Danganronpa the animation style (the danganronpa 1 anime): komatsuzaki_rui_(style) , danganronpa_1_(anime), In the Rui Komatsuzaki art style. This is an anime screencap from Danganronpa The Animation.

Danganronpa 2x2 style(slightly more polished but smaller scope from standard danganronpa sprite style): komatsuzaki_rui_(style) , danganronpa_2x2, danganronpa_2x2_(style), danganronpa_(series) , In the Rui Komatsuzaki art style. Using one-point perspective and flat 2D cutout style.


"