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fp16 SafeTensor
Sandrone_V2_HassakuXLIllustrious.safetensors
Half precision, best balance • 377.33 MB
Verified: 8 hours ago

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Illustrious LicenseSandrone — 2.5D Realism
So, this is my Sandrone LoRA from Genshin Impact, trained on HassakuXLIllustrious.
The main focus of this LoRA was to push Sandrone towards a 2.5D realistic/semi-realistic appearance instead of keeping her purely in the usual anime style.
Because of that, the identity does shift a bit compared to her original Genshin appearance. I intentionally went for a more realistic interpretation of her rather than trying to make a perfect 1:1 recreation of the original model. The facial structure, proportions and overall appearance can therefore look somewhat different depending on the prompt and LoRA weight.
The idea was basically:
Sandrone → anime character → 2.5D interpretation
while still keeping her recognizable as Sandrone.
Trigger Word
Sandrone
Recommended Weight
Around 0.7–0.9 is a good starting point.
Lower weights can give you a more natural 2.5D interpretation, while higher weights will push the character features harder.
Base Model
HassakuXLIllustrious
A few things about the LoRA
This was trained specifically with the 2.5D realism goal, so don't expect the result to look exactly like Sandrone's original Genshin artwork.
It works particularly well when you give the prompt enough information about the character's appearance instead of relying entirely on the trigger word.
I also recommend experimenting with different weights depending on the checkpoint you're using, since the exact result can vary quite a bit between models.
Have fun with it.

