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Zamorian Dancer | Conan Exiles Enhanced | Krea 2

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bf16 SafeTensor

zamoriandancer-krea2-epoch-10.safetensors

BF16, good balance • 218 MB

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Type
LoRA
Stats

30

2

Reviews
Published

Oct 17, 2026

Base Model

Krea 2

Training
Steps: 2,000
Epochs: 10
Usage Tips
Strength: 0.8
Hash
AutoV2
64585F2FE1
Trigger Words
z4m0rd4nc3, A woman with pale skin. She wears a gold choker, gold earrings, a maroon wrap crop top that leaves her midriff bare, gold armlets on her upper arms, a gold coin belt, a maroon side skirt, gold anklets, bare feet. The maroon fabric has a soft matte finish, and the gold pieces show a warm metallic sheen.
This is a basic prompt. See gallery images.
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Information

This is the Krea 2 version of my Zamorian Dancer outfit from Conan Exiles Enhanced. The Anima version can be found here.

Krea 2 model pages will be longer. I cannot write short and sweet for Krea 2. You may see the cover image be something slightly different. It's on purpose.


Disclaimer

If you generate imagery with my content, and you'd like to share it, please consider using the "Add Post" button at the bottom of the gallery instead of Post Images button at the top of the site, it gives the creator buzz and it costs nothing on your end. The article that was linked is a very important one I recommend reading.

I mainly create for fun, but I would appreciate it regardless.


Prompt Usage

For my Krea 2 models, this is divided into two sections. The first is the name of the outfit, one of the dataset images, and its trained prompt. The second is a random prompt from the gallery.. a little easier to work with.

I do not recommend people use the first prompt, at least as is.


Zamorian Dancer - Dataset Prompt (in-game preview)

z4m0rd4nc3, A woman with pale skin stands at a three-quarter angle, her body turned slightly so both front and side are visible, arms resting at her sides. She has amber eyes. Thin black eyeshadow lines her eyelids. She has messy red hair. She wears a gold choker, gold earrings, a maroon wrap crop top that leaves her midriff bare, gold armlets on her upper arms, a gold coin belt, a maroon side skirt, gold anklets, bare feet. The maroon fabric has a soft matte finish, and the gold pieces show a warm metallic sheen. The framing is a full-body shot that shows her entire figure from head to feet. The camera is positioned at a three-quarter eye-level angle. She is outdoors in a grassy field dotted with wildflowers, with pine trees nearby. The ground is covered in grass under open sky. Bright natural daylight falls evenly across the scene, picking out the metallic sheen of the gold pieces and the soft folds of the maroon fabric while casting soft shadows beneath her arms and along the contours of the outfit. The image is a realistic 3D render from a video game. It shows detailed skin textures and material textures.

Zamorian Dancer - Gallery Prompt

z4m0rd4nc3, A woman. She stands facing the camera in a full-body view, with a hand resting on her cheek, looking at the viewer. She has long red hair and amber eyes. She looks angry. She wears a gold choker, gold earrings, a maroon wrap crop top that leaves her midriff bare, gold armlets on her upper arms, a gold coin belt, a maroon side skirt, gold anklets, and bare feet. The frame is a full-body view. She is outdoors on a rooftop helipad, painted concrete underfoot, city below, and no grass. dark_fantasy_style, dark fantasy, retro, film grain. The image is a 1990s dark fantasy anime still, muted and desaturated, with heavy film grain, painted backgrounds, and a grim retro OVA atmosphere. Shadows are deep, highlights are dull, and the whole frame looks like an aged cel with visible grain. <lora:dark_fantasy_krea2:0.8> <lora:zamoriandancer-krea2-epoch-10:0.8>

Styles and Checkpoints

I take off the last essay of my original prompt relating the outdoors grass and stuff, and replace it with a style wildcard that has a mix of LoRAs and non-LoRAs, and I run them on an x/y/z plot on three checkpoints.

The checkpoints are the Official Krea 2 Turbo, Lustify! v10 and Wulver v0.5. The int8 versions, preferably. My dataset is trained off vidya game images and I'm not a fan of realism, so your best chance is using the second one or something ideal for photorealism.

As for styles.. well.. Here is a brief explanation of what the styles wildcard will generate.


Training Parameters

All my outfits contain 50 images with varied poses, angles and frames.

I either train them on site at 10 epochs (2000 steps) with default settings, or locally at 512x512 resolution at 10 epochs (1000 steps). Typically, I will hand out the last and final epoch, because I use constant scheduler.