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RenderMix XL - 3D Anime Render Merge (Illustrious)

10

Updated: Oct 18, 2026

style3dcel shadedgame artstylizedcg

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fp16 SafeTensor

rendermix_v1.safetensors

Half precision, best balance • 6.46 GB

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Type
Checkpoint Merge
Stats

45

10

Reviews
Published

Oct 18, 2026

Base Model

Illustrious

Hash
AutoV2
710D2729EC
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Followers - 32

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Likes - 254

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RenderMix XL is a three-way checkpoint merge built for 3D-rendered anime characters: clean stylized geometry, smooth cel-shaded materials, generous subsurface glow and studio-grade lighting, while keeping the anatomy stability and prompt following of the Illustrious ecosystem.

Recipe: 0.45 x MiaoMiao 3D Harem (Illustrious) + 0.30 x WAI-illustrious-SDXL v17 + 0.25 x Illustrious-XL-v1.0, applied to the UNet only (VAE and text encoder inherited from the first model).

What you get:

  • 3D CG character look: rounded volumes, clean topology feel, no painterly noise

  • - Smooth cel-shaded skin and hair with soft specular highlights

  • - Game-CG / VTuber-grade lighting that still composes like an illustration

Great for 3D anime characters, game key art, VTuber-style avatars, stylized 3D renders and clean promotional art. Add '3d render, cg, stylized 3d, cel-shaded 3d' for the strongest effect.

[Recommended settings] Sampler DPM++ 2M or Euler a, 28-32 steps, CFG 7, 832x1216. Danbooru-style tags work best. Use bf16 where possible - fp16 can soften output.

[License] CreativeML Open RAIL-M, inherited from the base models. Please credit the base models if you redistribute. Part of the merged-checkpoint series.