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bf16 SafeTensor
Krea2_calhoun__FINAL_LoRA.safetensors
BF16, good balance • 111.96 MB
Verified: 4 days ago
Model Description:
This is a LoRA model for Sergeant Tamora Calhoun from the Disney 3D animated film Wreck-It Ralph. It was trained on the Krea2 base model to capture her tough, battle-hardened appearance and the stylized 3D design of the movie.
What does this model do?
It generates high-quality images of Sgt. Calhoun, maintaining her key characteristics: short blonde hair, sharp facial features, and her iconic black futuristic armor with glowing red accents. It works perfectly for generating action-packed, sci-fi, or combat-themed illustrations.
Recommended Usage:
Base Model: Krea2
Weight / Strength: 1.0 - 1.5 (Recommended: 1.5)
Trigger Words:
calhounPrompt Example:
Calhoun, a tough female space marine with short blonde hair, **(with her side-swept bangs falling towards the left side of the image: 1.8)**Wearing heavy dark gray sci-fi combat armor, with thick metal pauldrons on the shoulders, the surface has metal wear and aged scratches, and the armor has red glowing indicator lights. The chest and arm armor are made of black hard metal and synthetic materials, with precise mechanical textures and fasteners. A huge sci-fi weapon is faintly visible in front of the left arm, with red glowing elements on the barrel.The body leans slightly forward, torso facing slightly to the left front of the frame (torso facing slightly to the left), head turned back to the right, gaze directed straight at the camera.The scene is a dim sci-fi battlefield or ruins environment, with a blurred deep cyan-toned background and metal structures, filled with thick smoke and cold-toned halos. The character is positioned in the middle foreground of the frame, creating a strong sense of spatial depth with the background.Close-up, head-and-shoulders framing, camera positioned at a slightly low angle with a slight right oblique angle, (using a medium telephoto lens, compressing perspective proportions, maintaining a natural head-to-body ratio for the character: 1.5), the light source is cold-toned battlefield ambient light projected from the upper left of the frame, creating strong light-and-shadow contrast on the face, hair strands, and metal armor surfaces. The red indicator lights on the weapon provide strong local warm highlights for the image, and the realistic hair texture and armor scratches are clearly visible.3D animated film rendering style (Disney style), Disney 3D animated film rendering style, smooth and glossy CG skin and aged metal material texture, delicate subsurface scattering, (low-brightness dark cyan-green tones forming a strong contrast with red light points: 1.5), overall low saturation, cold, stern, and oppressive sci-fi military atmosphere, high-quality 3D animated film texture.
What is this model good at?
Accurately recreating the 3D character model and armor design from Wreck-It Ralph.
Capturing her fierce, determined, and authoritative expressions.
Generating sci-fi action scenes and combat scenarios.
Limitations:
May require negative prompts to avoid generating overly realistic or gritty textures, which might break the movie's stylized look.
Civilian outfits may look out of character.

