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bf16 SafeTensor
takeuchi_modern_anima_v1.safetensors
BF16, good balance • 133.03 MB
Verified: 11 hours ago
First release. Trained on Anima Base v1.0, also tested on Anima-Turbo v1.1.
The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Takashi Takeuchi · modern style (Tsukihime Remake / FGO) | Anima
Style LoRA for Anima (2B) trained on Takashi Takeuchi's modern official art, roughly 2015 onward, mainly from Tsukihime Remake and FGO official art.
Quick how to use
Trigger: @tkmstyle. (with the dot), right after the quality tags.
Strength: 1.0
Sampler: er_sde, simple scheduler, 30 steps, CFG 4.
Prompt: masterpiece, best quality, score_9, score_8, score_7, year 2025, newest, highres, absurdres, official art. @tkmstyle. followed by your tags (character, series, outfit, pose, framing) and one or two plain-English sentences about the scene and the light. The captions were written in natural language, so that sentence matters.
Negative: worst quality, low quality, score_1, score_2, score_3, artist name, blurry, jpeg artifacts, bad anatomy, bad hands, missing fingers, extra fingers
My personal setup
After a lot of testing, this is what I use and what all the showcase images were made with. Each one has its full ComfyUI workflow embedded, so you can drag it into ComfyUI.
Anima-Turbo v1.1 instead of Base, plus the official anima-rl-v0.1 LoRA at 1.0 (Anima-Official-LoRAs).
euler, simple, 12 steps, CFG 1, about 1 MP.
NegPiP (CLIPNegPip node from ComfyUI-ppm), because the negative prompt does nothing at CFG 1. I add this at the end of the positive: (worst quality:-1.5), (low quality:-1.5), (bad anatomy:-1.5), (bad hands:-1.5), (extra fingers:-1.5), (extra limbs:-1.5)
Hires: 4x IllustrationJaNai V3 denoise, resize to 1.5x (1248x1824), Anima Tile & Repair LLLite v2.0 at 0.8 (end 0.9), then the same turbo for 5 steps at denoise 0.40. About a minute per image on an 8 GB laptop GPU.
Training
129 hand-picked official illustrations with long natural-language captions, trained on Anima Base v1.0. Rank 32, 20 epochs, low-noise-biased timesteps and the adaLN modulation layers trained as well, which keeps the base model's lighting instead of washing it out.
This is a style LoRA, not a character LoRA: it works with any character. Since it was trained on official art of around 40 Type-Moon characters, their likeness (face, hair, outfits) may come out boosted compared to the base model, especially for the most frequent ones: Arcueid Brunestud (best girl shall always be first), Artoria Pendragon (and her Alter), Mash Kyrielight, Ciel, Jeanne d'Arc and Ryougi Shiki.
Have fun!

