Sign In

Alice-Agent17-LoRA

0

Updated: Oct 25, 2026

characteraliceloraagent17krea2

Not recently loaded

Download

1 variant available

bf16 SafeTensor

Krea2_alice_FINAL_LoRA.safetensors

BF16, good balance • 111.96 MB

Verified:

Type
LoRA
Stats

69

0

Reviews
Published

Oct 25, 2026

Base Model
Training
Steps: 200Epochs: 20
Usage Tips
Strength: 1.2
Hash
AutoV2E6F3657EC4
alice_20261023_115726_20260924_203947_00003_.png

Model Description:
This is a LoRA model for Alice from the game Agent17, featuring her casual everyday look. It was trained on the Krea2 base model to accurately capture her distinctive anime-style features and modern clothing.

What does this model do?
It generates high-quality images of Alice, maintaining her key characteristics: short pink hair with a large pink bow, purple eyes, and her light blue floral-embroidered tank top. It works perfectly for generating modern, cute, or slice-of-life illustrations.

Recommended Usage:

  • Base Model: Krea2

  • Weight / Strength: 0.6 - 1.0 (Recommended: 0.8)

  • Trigger Words: alice

  • Prompt Example: A young woman with bright pink short hair, (a bow tied at the back of the top of her head with a matching color hairband, a high ponytail falling naturally to the back of her neck from under the bow: 1.7), thick straight bangs on the forehead, a small and straight nose bridge, clear jawline, painted with glossy light pink lipstick, (eyes are deep purplish-red (dark violet-red): 1.8), (condescending, arrogant, and highly contemptuous gaze looking down at the camera: 1.8), (wearing solid pink small five-pointed star dangling earrings without hollow cutouts on both ears: 1.8).

    Wearing a black motorcycle leather jacket on the outside, with an extremely fluffy white fur collar, the leather jacket surface showing realistic leather reflections and zipper details. Wearing a coral pink low-cut tight T-shirt underneath, (thick cotton texture fabric, completely opaque, fitting the figure but absolutely not revealing any internal structure (thick opaque cotton fabric, no see-through, no pokies): 1.7).

    (Body facing directly forward, arms crossed over the chest. Head slightly lowered, chin slightly raised, looking down at the viewer with a condescending and disdainful demeanor: 1.7). Facial expression is (cold, arrogant, and slightly disdainful: 1.6), lips slightly parted, overall demeanor looking extremely cool and full of a street punk aura.

    The scene is indoors, with a blurred background of modern white steps with black treads, a dark handrail, and a light wooden structure on the right, the lighting presents a high sense of three-dimensionality.

    (Low-angle shot, camera positioned below the subject looking up, emphasizing a condescending and intimidating perspective: 1.8). Medium close-up, head-and-shoulders framing, (using a medium-telephoto lens, 85mm portrait lens, maintaining the character's natural head-to-body ratio: 1.5), (main light source comes from the front top, producing extremely clean rim light (Rim light) and strong ambient occlusion (AO) on the edges of the skin, hair, and leather jacket: 1.7).

    (High-quality anime 3D model style (like VAM or Unreal Engine 5 render): 1.9), excellent 3D CG texture, extremely smooth stylized cel-shading combined with realistic coloring (stylized cel-shading with PBR materials), (absolutely no real-life photography: 2.0) (NOT photorealistic, NOT live-action, NOT real human, NO skin pores, NO realistic physical details), medium saturation, medium contrast, overall tone soft and pink, (with extremely slight film grain and soft focus, preventing over-sharpening (subtle film grain, slight soft focus, NOT ultra-sharp 8k): 1.5), 4k resolution, masterpiece, best quality.

What is this model good at?

  • Accurately recreating Alice's specific face, hair color, and this casual outfit.

  • Capturing her cheerful and expressive personality.

  • Generating modern, street-style, or cute portrait scenes.

Limitations:

  • May require negative prompts to avoid generating overly realistic human textures if you want to keep the semi-realistic game art style.