ENGLISH
mushr00m v1ll4g3
I wanted to build a European fairy-tale forest that feels close enough to touch: real mushrooms transformed into tiny homes, their fleshy stems carved with wooden doors and round windows, beneath red caps dotted with white spots. Giant flowers, towering grass and carefully lit natural materials establish the miniature scale, while cinematic photorealism gives the world texture and depth.
I designed this background LoRA concept around eleven different locations: the mushroom village clearing, inside a mushroom cottage, the giant-flower forest path, the old watermill, the vine bridge, the ruined sorcerer's tower, the sorcerer's laboratory, the crystal cave, the hill quarry, the winter clearing and the sandy river beach. A final aerial view brings the valley together. Each location has four compositions, its own floor materials and its own lighting.
My dataset contains 45 square backgrounds, with no people or creatures. The world uses generic fairy-tale designs without named franchises, characters or brands. The images focus on scenery, with areas left open for later character placement or compositing.
TRIGGER
Use the exact phrase: mushr00m v1ll4g3
After loading a trained version in a compatible workflow, place the trigger near the beginning of the prompt, then describe the location, camera angle, materials and lighting. Load the actual LoRA file through your interface; the trigger alone does not load it.
SUGGESTED STARTING POINTS — NOT VERIFIED RESULTS
This description is a publication draft prepared with the dataset. No LoRA has been trained or tested for this project, and no model compatibility has been established.
For a future version trained on an appropriate SDXL or Illustrious checkpoint, a provisional inference experiment could start at 30 steps, CFG 5 and LoRA weight 0.7, only where those controls are supported. These are my proposed trial values, not tested recommendations or training parameters. Change one parameter at a time and compare results with the LoRA disabled.
SDXL, Illustrious and Krea are not interchangeable compatibility claims. For Krea, first identify the exact model and use a LoRA trained for that supported architecture and workflow. Start from that model's documented defaults; I have no verified Krea-specific steps, CFG or weight for this project.
PROMPT STRUCTURE EXAMPLES
mushr00m v1ll4g3, photorealistic cinematic still of an organic mushroom village clearing, wide view, red white-spotted caps, giant daisies, earth and grass, golden morning light
mushr00m v1ll4g3, photorealistic cinematic still inside an organic mushroom cottage, diagonal view, creamy fungal walls, waxed wooden floor, stone fireplace, amber firelight
mushr00m v1ll4g3, photorealistic cinematic still of a crystal grotto, elevated view, blue and violet crystals, smooth rock, underground pool, luminous mineral light
These examples describe positive scenery. Background-only exclusions can be entered separately when the selected workflow supports them.
arrssenne
FRANCAIS
mushr00m v1ll4g3
Je voulais construire une foret de conte europeen qui semble assez reelle pour etre touchee : de vrais champignons transformes en petites maisons, avec des portes de bois et des fenetres rondes amenagees dans leurs pieds charnus, sous des chapeaux rouges a pois blancs. Les fleurs geantes, les herbes immenses et les materiaux naturels eclaires avec soin etablissent l'echelle miniature. Le photorealisme cinematographique donne de la texture et de la profondeur a cet univers.
J'ai concu cette idee de LoRA de backgrounds autour de onze lieux : la clairiere du village de champignons, l'interieur d'une maison-champignon, le sentier aux fleurs geantes, le vieux moulin a eau, le pont de lianes, la tour du sorcier en ruine, le laboratoire du sorcier, la grotte de cristaux, la carriere dans la colline, la clairiere hivernale et la plage de sable au bord de la riviere. Une derniere vue aerienne rassemble la vallee. Chaque lieu possede quatre compositions, ses propres sols et sa propre lumiere.
Mon dataset contient 45 backgrounds carres, sans personnages ni creatures. Cet univers utilise des designs generiques de conte, sans franchises, personnages ou marques nommes. Les images se concentrent sur les decors, avec des zones degagees pour ajouter ensuite un personnage ou faire du compositing.
TRIGGER
Utilisez exactement : mushr00m v1ll4g3
Apres avoir charge une version entrainee dans un workflow compatible, placez le trigger vers le debut du prompt, puis decrivez le lieu, l'angle de camera, les materiaux et la lumiere. Chargez le vrai fichier LoRA dans votre interface ; le trigger seul ne le charge pas.
POINTS DE DEPART SUGGERES - RESULTATS NON VERIFIES
Cette description est un brouillon de publication prepare avec le dataset. Aucun LoRA n'a ete entraine ou teste pour ce projet, et aucune compatibilite de modele n'a ete etablie.
Pour une future version entrainee sur un checkpoint SDXL ou Illustrious approprie, un premier essai d'inference pourrait utiliser 30 steps, un CFG de 5 et un poids LoRA de 0.7, seulement si ces controles sont pris en charge. Ce sont mes valeurs d'essai proposees, pas des recommandations testees ni des parametres d'entrainement. Modifiez un parametre a la fois et comparez avec le LoRA desactive.
SDXL, Illustrious et Krea ne constituent pas des compatibilites interchangeables. Pour Krea, identifiez d'abord le modele exact et utilisez un LoRA entraine pour cette architecture et ce workflow pris en charge. Partez des valeurs documentees du modele ; je ne dispose d'aucun nombre de steps, CFG ou poids Krea verifie pour ce projet.
EXEMPLES DE STRUCTURE DE PROMPT
mushr00m v1ll4g3, photorealistic cinematic still of an organic mushroom village clearing, wide view, red white-spotted caps, giant daisies, earth and grass, golden morning light
mushr00m v1ll4g3, photorealistic cinematic still inside an organic mushroom cottage, diagonal view, creamy fungal walls, waxed wooden floor, stone fireplace, amber firelight
mushr00m v1ll4g3, photorealistic cinematic still of a crystal grotto, elevated view, blue and violet crystals, smooth rock, underground pool, luminous mineral light
Ces exemples decrivent uniquement les decors de facon positive. Les exclusions pour obtenir un background vide peuvent etre saisies separement lorsque le workflow choisi les prend en charge.
arrssenne

