Information
This is the Krea 2 version of my Yamatai Demon outfit from Conan Exiles Enhanced. The Anima version can be found here.
Krea 2 model pages will be longer. I cannot write short and sweet for Krea 2. You may see the cover image be something slightly different. It's on purpose.
Disclaimer
If you generate imagery with my content, and you'd like to share it, please consider using the "Add Post" button at the bottom of the gallery instead of Post Images button at the top of the site, it gives the creator buzz and it costs nothing on your end. The article that was linked is a very important one I recommend reading.
I mainly create for fun, but I would appreciate it regardless.
Prompt Usage
For my Krea 2 models, this is divided into two sections. The first is the name of the outfit, one of the dataset images, and its trained prompt. The second is a random prompt from the gallery.. a little easier to work with.
I do not recommend people use the first prompt, at least as is.
Yamatai Demon - Dataset Prompt (in-game preview)
y4m4td3m0n, A woman with pale skin stands at a three-quarter angle, her body turned slightly so both front and side are visible, arms resting at her sides. She has pale skin. Thin black eyeshadow lines her eyelids. She has short black hair. She wears a black demon mask covering the lower half of her face, a kimono top, crane embroidery on the kimono, a black obi sash, a white laced hakama, white harem pants, black boots. The kimono fabric has a soft matte finish, the white laced hakama shows clean stitching, and the black boots have a smooth surface. The framing is a full-body shot that shows her entire figure from head to feet. The camera is positioned at a three-quarter eye-level angle. She is outdoors in a grassy field dotted with wildflowers, with pine trees nearby. The ground is covered in grass under open sky. Bright natural daylight falls evenly across the scene, picking out the embroidered details on the kimono and the clean lines of the white hakama while casting soft shadows beneath her arms and along the folds of the fabric. The image is a realistic 3D render from a video game. It shows detailed skin textures and material textures.Yamatai Demon - Sample Prompt
y4m4td3m0n, A woman with pale skin. She stands in a three-quarter view in a cowboy shot, cropped around the thighs, with her hands behind her back, looking off to the side. She wears a black demon mask covering the lower half of her face and has very long black hair. Her eyes are half-closed, and she wears a smug smirk. She wears a kimono top with crane embroidery, a black obi sash, a white laced hakama, and white harem pants. The frame is a cowboy shot, cropped around the thighs. She is inside a cozy film studio, soft lights, a backdrop behind her, and a smooth studio floor. dark_fantasy_style, dark fantasy, retro, film grain. The image is a 1990s dark fantasy anime still, muted and desaturated, with heavy film grain, painted backgrounds, and a grim retro OVA atmosphere. Shadows are deep, highlights are dull, and the whole frame looks like an aged cel with visible grain. <lora:dark_fantasy_krea2:0.8><lora:YamataiDemon_Krea2_e10:1> Styles and Checkpoints
I take off the last essay of my original prompt relating the outdoors grass and stuff, and replace it with a style wildcard that has a mix of LoRAs and non-LoRAs, and I run them on an x/y/z plot on three checkpoints.
The checkpoints are the Official Krea 2 Turbo, Lustify! v10 and Wulver v0.5. The int8 versions, preferably. My dataset is trained off vidya game images and I'm not a fan of realism, so your best chance is using the second one or something ideal for photorealism.
As for styles.. well.. Here is a brief explanation of what the styles wildcard will generate.
Anima Flat Style (it isn't actually flat and I'm not a fan)
Dark Fantasy Anime (my favorite)
ta86_inkriot (Borderlands style, it's solid)
Warhammer: Rogue Trader style (it's alright)
The purple retro anime style from the official turbo model, it's.. okay
A photorealism line, an attempt but it's not my focus
The trained dataset line, the 3d render look.
Training Parameters
All my outfits contain 50 images with varied poses, angles and frames.
I either train them on site at 10 epochs (2000 steps) with default settings, or locally at 512x512 resolution at 10 epochs (1000 steps). Typically, I will hand out the last and final epoch, because I use constant scheduler.

![00168-[90384464] -- [None] -- [wulverKrea2_v05_fp8] -- [832 x 1248].png](https://image.civitai.com/xG1nkqKTMzGDvpLrqFT7WA/2ceaffe5-f813-431a-a771-013ca972d79b/anim=false,width=800,optimized=true/00168-[90384464] -- [None] -- [wulverKrea2_v05_fp8] -- [832 x 1248].jpeg)