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(132)
May 30, 2026
Anima
This version was trained on Anima 1.0, at a resolution of 1792x1792. So you can gen up to and around that dimension.
I had to redo the entire dataset for this lora, so pretty much none of the SDXL data was used in this lora. I had to be careful with the training since Anima picks up so much detail. 95% of the data is full body shots with white backgrounds. You can expect this lora to struggle with backgrounds to a degree.
Attention
Every once and a while, an image will pop up with strange boarders. Please add border to the negative prompt to deal with this issue.
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License:
AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
Note: Things will be changing on this account, please read this update to understand what going to happen: https://civitai.red/articles/32370/moving-forward-the-new-plan
This lora was trained on images from the game Granblue Fantasy.
V4: Trained on 47 images. The base for this lora is Anima 1.0.
V3: Trained on 51 images. The base for this lora is Noob 1.0 V-Pred.
V2: Trained on 80 images. The base for this lora is Zootlustrious V2.
V1: Trained on 160 images. The bsee for this lora is Pony.
To get the results you see in the images above, these are the settings I used.
Please note, this is a style lora. It's not mean to recreate any of the characters from the game. Pony is bad at characters as well.

