I was having difficulty getting my RPG characters to hold maces. Generally I'd either get a dagger or a car muffler. This is intended to fix that.
You can generate spiked, bladed, or rounded mace bludgeons with this, although it doesn't know "rounded" mace by name.
Trigger word: mace
You can also use bladed mace or spiked mace in the positive or negative. A couple images had two-handed maces and you can put that in the positive or negative for mixed results.
Seems to work on a variety of models. Sometimes it adds maces or spiked balls in random places. Enough images had glowing maces that you may often find your mace glowing with magic. If you put glow or glowing in the negative it may stop this.