Type | |
Stats | 865 604 147 |
Reviews | (133) |
Published | Apr 27, 2024 |
Base Model | |
Training | Steps: 2,380 Epochs: 8 |
Usage Tips | Strength: 0.8 |
Trigger Words | zavy-fntscn fntscn-glw |
Hash | AutoV2 8616D45A04 |
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Introduction
Create concept icon art or full assets for your game or product. It's primarily intended for objects, one meant for actions/spells will follow at some point. Consider combining with transparent SDXL (https://github.com/layerdiffusion/sd-forge-layerdiffuse or https://github.com/huchenlei/ComfyUI-layerdiffuse) for even easier to work with images, where you can insert it on your own concept (border/background/aura).
Tips:
Upscale once then downscale to a normal icon size. It's not specifically trained to look great at large sizes, but rather for the expected eventual downsize.
Euler A is a great sampler for a softer painted look in combination with this.
Triggers
zavy-fntscn, fntscn-glw
Zavy-fntscn is a required trigger. fntscn-glw can be used as helper to either increase aura/glow around an object or put it in negative to decrease the chance of it appearing.
Recommended settings
Strength between 0.5 and 0.9.