Type | |
Stats | 1,649 |
Reviews | (12) |
Published | Jan 16, 2023 |
Base Model | |
Hash | AutoV2 B142B0EFBF |
This is a wonky mix of half a dozen models I collected in the past months, I do not really remember all of em or the weights used, but the result was nice and before it gets lost I wanted to share it. It can make realistic elves, obviously, but also cute cyborgs, spaceships and chibi cats, UFOs, sports cars, motorcycles and much more. The model isnt anime out of the box, it will make realistic images first, but if you add "anime style" as one of the first prompts it will make anime as well. If you really want to you can also make Lain with it.
It is not an explicitly lewd model, but I guess you can force it to do that to, so "Viewer discretion advised". Use a standard SD1.5 vae with this, or the output will be not be the same. If you prefer anime style you can also check my other animeElves model.
Discussion
without using it for elf stuff, it seems like a nicely blended SD base model that gives good realism for nude stuff, nice details at low steps, isn't plagued with the low contrast lack of detail that normally appears with a sd# base
Testing it currently. 512x512. Is there a way to prevent result from being overcooked? Live preview displays good shadings, but the final result seems to try to make too much of a realistic job, and it's unrealistic.
I tried several models recently that gives overcooked results and I feel like the cozy spot would be it stop adding details around 80% but I haven't found such a function, nor any function that saves render steps previews separately.
I tried hi-res fix up to 1024x1024 and it's much smoother at that scale nonetheless even at 100%. Tho it still looks a bit overcooked compared to the rendition previews.