Type | |
Stats | 435 173 |
Reviews | (70) |
Published | Apr 22, 2023 |
Base Model | |
Training | Epochs: 15 |
Trigger Words | kirisuna |
Hash | AutoV2 239937D17A |
What? Do you think the name of this model refers to some ship name? No, no...
Look, some people have Asuna as their Waifu, others on the other hand prefer something more like GGO Kirito, especially after what Sword Art Online Code Register did. So... Why not both in a single body? Technically that would be SAO ultimate waifu, and deep down you know it's true regardless of your preferences.
I'm not the first to come up with this idea and you can trace similar ideas on the Internet years ago, but it's always short lived. I don't know what people are so afraid of. Do you think Kirito's vengeful spirit will hunt you down? I take the risk for you then, if he comes I'm sure I can one shot him.
Anyway, let's get down to business. This model was trained with several official images of Kirito and Asuna and therefore it understands some physical characteristics from regular Kirito, GGO Kirito and Asuna.
Kirito's main prompts are: black eyes, black hair, short hair, hair between eyes
GGO Kirito's are: purple eyes, black hair, long hair, hair between eyes
Asuna's: brown eyes, brown hair, long hair, braid, french braid, crown braid
The idea of the model is to mix these characteristics as you prefer. I usually consider past ideas that Kirisuna would have long black hair with crown/french braid and brown eyes, but you can do it your way. The model will generate the character as female, which is its intention. But if you prefer the result to be something more "exotic" there are ways out there if you look for it.
It's possible to generate Kirito's and Asuna's default clothes, as seen in the examples. But Asuna's is easier than Kirito's due to the more detailed descriptions. Of course, it's also possible to make just Kirito or just Asuna in this model. But why would you want to do that? There are other models of the characters, separated, and with much better quality than this one.
I'm still struggling to make my models to work with Weight 1, but that won't be the case here again, so you will need to scale it down a bit to make it decent.