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Patra - Pac-Man [Anima/Illustrious/PonyXL/SD 1.5]

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bf16 SafeTensor

PTPMANI.safetensors

BF16, good balance • 66.24 MB

Verified:

Type
LoRA
Stats

30

1

Reviews
Published

Oct 25, 2026

Base Model
Hash
AutoV2FB4A031B7C
Trigger Words
PTPMANI

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

Anima_01809_.png

Patra from Pac-Man

Patra from the video game Pac-Man Party (2010), a Wii party game made for Pac-Man’s 30th anniversary where players move around themed boards, play minigames, and compete for Cookies, is a princess from Mirage Oasis and one of the original characters introduced for the game. She is a black anthropomorphic jackal with an Egyptian-inspired design, described as a priestess at the temple in Mirage Oasis who wants to become a high priest like her father. In the story she meets Pac-Man while he is searching for the Ghost Gang, and after Pinky insults her tail by comparing it to a mop, she teams up with Pac-Man in a two-on-two match against the ghosts. She later appears again in Pac-Man Monsters (2014), making her one of the few Pac-Man Party characters to return in another game.

Activation: Check trigger words
Reinforcement Tags: forehead mark, egyptian, tail, animal ears, purple eyes, black fur, furry, furry female, body fur, makeup, animal nose, black skin
For her Outfit : toeless legwear, yellow legwear, thighhighs, vambraces, belt, orange belt, multicolored belt, short dress, yellow dress, jewelry, earrings

Reviews and criticism are appreciated
The tags shown in the descriptions are from the most recent model. If you want to use tags from previous models, I recommend checking the tags on the image itself instead of relying on the description.
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