santa hat
deerdeer nosedeer glow
Sign In

Dynamic Wildcard unleashed - megapack 167 wildcards

164
2.7k
38
Type
Wildcards
Stats
1,047
Reviews
Published
Jul 28, 2024
Base Model
Other
Hash
AutoV2
E5C633CC29

I have been creating a bunch of dynamic wildcards for costumes, this is a megapack so you don't have to go on each wildcard and download them singly. It contains 167 wildcards covering costumes, creatures, objects and scenes.

Please put a thumb up and leave some hearts :)

V2 - Big changes

Genders

I added hairstyles and body build for male gender in the cof-basemodel. now you can switch between male and female gender or keep them both uncommented (inside cof-basemodel/gender).

For this I decided to reorganize the ethnicity section to remove the build and hairstyle which are now moved to the gender section.

As always, you're free to take a look inside the file and comment the options that you don't like :)

Locations

This one was funny to do, I had to move ALL the location from 142 wildcards to ward one single file (cof-location). This way a bunch of locations are grouped together (now the forest section has 41 different input lines, without counting other sections such as dark-forest or enchanted-forest. The location file has more than 5400 lines atm).

So now it is easier to add or remove location sections from the costume/creature/object wildcards.

I also added season and timeofday sections.

1. USAGE

You can check inside the files, there are different sections to call (and useful comments), but you can also use these commands.

Example for the maid wildcard:

__cf-maid/prompt-costume__ : prompt only the maid costume

__cf-maid/prompt-full__ : prompt the costume with girl and location

But you can also call all the wildcards you own, randomly:

__cf-*/prompt-costume__ : prompt only the costume from any wildcard
__cf-*/prompt-full__ : prompt any costume with location, from any costumewildcard

To prompt your own character and actions:
subject (man, woman..), __cf-*/prompt-costume__, action, set in __cof-location/place/*__

Be sure to open the "corn-flakes-model.yaml" file and comment (or uncomment) options which not be to your taste.

So there are three categories of wildcards: costumes, creatures and objects.

I decided for these categories to have separated tokens :

__cf-*/prompt-costume__ : prompt any costume
__crea-*/prompt-creature__ : prompt any creature
__cornf-*/prompt-object__ : prompt any object

__cf-*/prompt-full__ : prompt any costume with a location
__crea-*/prompt-full__ : prompt any creature with a location
__cornf-*/prompt-full__ : prompt any object with a location

__cof-scene-*/prompt-costume__ : prompt any costume for any scene
__cof-scene-*/prompt-creature__ : prompt any creature for any scene
__cof-scene-*/prompt-full__ : prompt any scene with the basic prompt

2. PLUGIN INSTALLATION:

Install this for A1111/Forge: https://github.com/adieyal/sd-dynamic-prompts

tutorial: https://github.com/adieyal/sd-dynamic-prompts/blob/main/docs/tutorial.md

video tutorial: https://www.youtube.com/watch?v=bQK5diN59NA

Install this for ComfyUI: https://github.com/ltdrdata/ComfyUI-Impact-Pack

tutorial: https://github.com/ltdrdata/ComfyUI-extension-tutorials/blob/Main/ComfyUI-Impact-Pack/tutorial/ImpactWildcard.md

HELP ME:

Please support me by upvoting this file.

BUZZ on the wildcard is always appreciated !

Have fun!