Type | |
Stats | 848 6,305 |
Reviews | (183) |
Published | Jun 21, 2024 |
Base Model | |
Training | Steps: 1,590 Epochs: 15 |
Usage Tips | Clip Skip: 2 Strength: 0.8 |
Trigger Words | 0ddmag1c curio shop oddity |
Hash | AutoV2 32953912F5 |
Welcome to Odd Magic, your one stop shop for well...Shops and odd things here and there, critters in containers, cluttered rooms, shelves full of bottles and jars of all shapes and sizes. sure we don't have it all, but most of it looks interesting and that sometimes is all that matters.
special thanks to @freckledvixon for helping with the dataset
triggers:
0ddmag1c - overall packs everything
shop - makes cute magic shops mostly
oddity - cluttered spaces full of odds and ends, may see a skeleton or two
curio - odd things in containers, generally good for bottles and jars that are sealed
example for shop:
0ddmag1c, shop, cat, feral, wearing witch's_hat
notes:
yep seems its that simple, add things you want in the shop, skulls, bones, jars, whatever, also adding dim, dark might give you a nicer atmosphere
example for oddity:
0ddmag1c, oddity, bones, bottles, skulls, traditional_media, monochrome, charcoal_(medium)
notes:
this one is also pretty simple to use, bottles, bones, skulls, it'll make an "organized" mess of them, monochrome and charcoal are optional it can do color just as well, add table and room to set a broader scene or just so whatever you want, it should have some style within the trigger so maybe you can just use it for that :D
example for curio(containers):
0ddmag1c, curio, (in container:1.3), solo, no_humans, cork, label, , fetal_position, preserved, wet_specimen_container, dim, dark, score_9, score_8_up, score_7_up, score_6_up, score_5_up, score_4_up, jar , bottle, on shelf, eyes_closed, full body, floating, limp, white, (imp:.9), feral, submerged, indoors, room
notes:
(imp:.9) - replace this with the thing you want, add any descriptors outside the () and adjust the weight until it no longer spills out of the jar, for the dragon image i believe it was (dragon:.8), mechanical parts, ribs, bones, ect.
no_humans, solo, feral - are case by case depending on what you're putting in the jars, though solo helps in most cases since it constrains the scene to one subject
submerged, floating, wet_, limp, fetal_position, preserved - these are all for making it a wet specimen, its not all required, you could also just put a thing in a jar that isn't pickled!
multiple - add this to your negatives if you get duplication of things you don't want duplicated
label - doesn't always work so maybe there's a better term to use for this