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Marina Liteyears - Mischief Makers - 1997

813

Download

1 variant available

SafeTensor

87.6 MB

Verified:

Type

LoRA

Stats

52

8

5

Reviews

Published

Jun 1, 2026

Base Model

Anima

Hash

AutoV2
921663F425

Trigger Words

Marina_Liteyears, cyborg, green hair, blue eyes, standard_outfit, helmet, helmet_tendrils, red and white armor, blue jewels on hands, official, smile, looking at viewer, peg legs, rocket boosters, black background, facing right, three quarter view, full body,
Marina_Liteyears, human, ears, green hair, blue eyes, red shirt, sleeveless, red elbow gloves, light orange skirt, official, warm smile, medium breasts, looking at viewer, ahoge, red thighhighs, zettai ryouiki, v-arms, hands together, red boots, black background, full body,
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UncleJert's Avatar

UncleJert

The Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

Built on NVIDIA Cosmos

Anima

This model has been tricky since I tried training her in SD15. I think Anima is good enough to deal with her strange form.

Weights of 1.0 work best.

Trained at 768x768 with pure N64 in-game data only.

Model example images are 1152x864.

Illustrious

Trained Purely on data from the game - so there is a rigidness from the Pony model isn't completely bred out.

Weights of 0.9 - 1.0 work best

Trained at 1024x1024

Being an anime character - she'd likely benefit from an anime checkpoint. For Illustrious in particular, this shouldn't be hard to find... I looked.

Pony

There's a need for some cherry picking - likely due to the very poor consistency in the original imagery dataset. Works well enough!

Weight of 0.9 - 1.5 works best

Clip skip 2

Trained at 1024x1024