(SD 1.5 Lora) Grand Theft Auto Advance / Retro / Gameboy Color Style Art (Low Color / Low Fidelity)
Type | |
Stats | 67 5 |
Reviews | (3) |
Published | Jun 29, 2024 |
Base Model | |
Training | Steps: 1,500 Epochs: 1 |
Usage Tips | Strength: 1 |
Trigger Words | gb4_gt4 |
Hash | AutoV2 AD95F660E5 |
(SD 1.5 Lora) Grand Theft Auto Advance / Retro / Gameboy Color Style Art
Generate Retro / Gameboy Color Style Imagery based on the Grand Theft Auto (Advance) (GBA) art style.
Can be used in three ways:
For generating background
Example Prompt: "gb4_gt4, asian temple background"
For generating closeup of people
Example Prompt: "gb4_gt4, closeup asian samurai"
For generating people on a background
Example Prompt: "gb4_gt4, asian samurai standing in front of asian temple background"
(Keyword "standing" helps putting the person in front of the background)
Recommendations:
Use "gb4_gt4" as a prompt word
For best results try Lora Strength of 1-1.5 (try increasing it if necessary)
CFG >= 4 / Steps ~30
Uni PC + SGM_Uniform works best
realisticVision seems to be a good checkpoint
Note: this Lora seems to be change signaficantly using different checkpoints
See examples pictures
SDXL version available here:
https://civitai.com/models/546428/sdxl-lora-grand-theft-auto-advance-retro-gameboy-color-style-art-low-color-low-fidelity
Pro tip:
For those that use "Dynamic Prompts" make sure to add the "__" identifier after the Lora prompt:
Example: <lora:*****:1>__somewildcard (where ***** is the name of the Lora)