Type | |
Stats | 373 615 |
Reviews | (106) |
Published | Jul 21, 2024 |
Base Model | |
Trigger Words | wisosdxl |
Hash | AutoV2 3169FD1D9D |
Off the back of my Supergiant Isometric Landscapes Lora which can be found here, I have been working on this new Isometric model, which took me a while to get right.
The concept is designed to capture isometric scenes on both large and small scales with varied crowds and architecture. You can go from a simple one room setting to grand landscapes of cities. Great for designing settings for games. Works in pretty much any style or SDXL checkpoint.
Best weight is from 0.6 - 1.
Adetailer does work, however if you choose to use it keep in mind your renders will probably take 80% longer than usual, depending on the size of the crowd you are trying to capture, so I recommed turning it off if face detail is not important to the scene.
Best way to structure the prompt is a "a group of people in (choice of setting), isometric scene,
I recommend adding things like clone, twin, duplicate in negative prompts to keep crowds varied.