Type | |
Stats | 1,792 12,580 |
Reviews | (263) |
Published | Jul 25, 2024 |
Base Model | |
Usage Tips | Clip Skip: 2 Strength: 0.7 |
Trigger Words | pendulum looking at pendulum besides head infront of head, looking at viewer @_@, glowing eyes ? |
Hash | AutoV2 114A3605F0 |
!Read the Instructions!
Instructions
You should be used Using Autismmix or I prefer MatrixHentaiPony ( it is similar but better than autism) Base Pony works but it is just generally not a good model mostly :/
Version V1:
Upscaler: Recommended if you wanna do @_@ (circles in eyes). Also generally I recommend to use highres-fix (even on comfyui)
Weight: 0.5-1.0 Recommended: ~0.7
Triggers:
pendulum
Creates the Pendulum, should be used with either of the two following triggers
besides head
Puts it not directly infront of the face. My prefered style which I also used in most pictures. Sometimes gets confused with the other one.
infront of head, (Optional: "looking at viewer" -- can be left away I think)
puts it infront of the head and makes the person directly stand before you. Usually creates two pendels on either side of the head. Only kinda works.
looking at pendulum
Makes the Person look directly at the pendulum. ofc only works correctly with "besides head".
@_@ (Optional: glowing eyes)
Creates the circles in the eyes. You can add any eye color to change the color. Obviously needs a upscaler to look good
?
Creates a few questions marks around the person. They look pretty good. Highres-fix can fix any broken ones.
Version V1 Alpha:
Upscaler: Recommended if you wanna do @_@ (circles in eyes). If used they look pretty good.
Weight: 0.6-1.0
Triggers:
pendulum, hypnosis
It likes to create two pendulums, so you need to play around a bit with weight and CFG. But it still works way better than all the other loras for this concept ;)
the hypnosis tag can easily be left away. I just think it makes it a little bit better
@_@
Creates the circles in the eyes. Obviously needs a upscaler to look good
What I wanna still improve:
--Hand holding Pendulum
-- swinging Pendulum (makes it only swing when trigger used. Doesn't currently work although it is implemented)