Type | |
Stats | 52 653 214 |
Reviews | (9) |
Published | Apr 1, 2025 |
Base Model | |
Usage Tips | Clip Skip: 2 |
Trigger Words | plinflatable |
Hash | AutoV2 BA57455AC8 |
Version 2.0.0
Okay, first off - a huge thank you to everyone who poked around with previous versions. I had zero intention of continuing to work on this LoRA outside of any critical adjustments, but as time went on it sunk in that this was no longer just a personal project.
Weeks turned into months, dataset tweaks turned into entire overhauls, and eventually I finally managed to cobble together what I think is a worthy successor to 1.0.0...
Almost.
The core additions are there, but there's still a lot of fine tuning to go. The dataset needs a decent chunk of balancing yet, but it should still be serviceable enough to get some use out of.
There were two main things I wanted to try and add here - handles and mouths. The permagrin is a signature element of the pooltoy look, and 1.0.0 just... couldn't. Things have dramatically improved here, but the finer details are still a bit of a crapshoot (as always). Next, handles - the other main pooltoy-ish thing 1.0.0 just never did.
Again, 2.0.0 isn't nearly as final as 1.0.0 - please bear with me as I continue ironing things out.
Enough rambling.
Quickstart Tags:
Trigger word - plinflatable
Degree of realism - realistic, draw over, digital art
Material - matte, glossy, ultragloss
Perspective - low angle view, high angle view, three-quarters view, side view, front view, birdseye view, oblique, tilted
Valves - valve on (location) - add "extra valves" to the negative prompt
Poses - on front, on back, leaning up, laying, standing, sitting, hand(s) on (location)
Water - floating, partially submerged, clear water
Handles - handles on hips, handles on shoulders (best with front/three-quarters views)
Expressions - closed smile, open smile, permagrin, pl_sawgrin (jagged teeth)
Known Issues:
Forest backgrounds are rough and tend to decrease consistency of other details
Side view handles tend to get mangled more often than not
Creatures that are often depicted with jagged mouths have less consistent open smiles and permagrins
"realistic" tends to have a blue tint
NOTE: the previously unmentioned "no valves" tag in 1.0.0 is not present in 2.0.0 - additional negative prompting is required
Illustrious version when?
When everything stops being tinted green. Things aren't tinted green.
Some are blue, apparently
As usual, reach out if you find any glaring issues I missed.
Version 1.0.0
After a lot of learning (and trial and error), this finally has reached a point where it has a decent grip on everything I originally aimed for. Hopefully others can get some mileage out of this too.
If you find any notable weaknesses or issues you'd like me to try and correct, feel free to reach out - but I can't promise anything.
Quickstart Tags:
Trigger word - plinflatable
Degree of realism - realistic, draw over, digital art
Material - matte, glossy, ultragloss
Perspective - low angle view, high angle view, three-quarters view, side view, front view, birsdeye view, oblique, tilted
Valves - valve on (location) - add "extra valves" to the negative prompt
Poses - on front, on back, leaning up, laying, standing, sitting, hand(s) on (location)
Water - floating, partially submerged, clear water
What's new:
Now fairly cooperative with portraits, not just full body images
Dramatically improved material tags
Shape tags - "slim," "toy proportions," and "thin arms" can help achieve (or discourage) a certain form factor
Known issues:
Does not play nicely with handles - tries to make them into valves
Lake backgrounds confuse the skyline with another waterline
Close-up backgrounds for realistic and draw overs are grainy
Other notable tags used in training:
Species - mizutsune, wickerbeast, dragon, moth, lycanroc, dialga, wolf, espeon, (alolan) vulpix, lion, kobold, dragonite, absol, lugia
Cloud cover - partly cloudy, overcast, storm clouds
Locales - beach, lake, ocean, river, mountains
Version 0.6.1
Many, many changes. Most for the better, some not so much.
What's the same:
Trigger word: plinflatable
Trained on: SFW NAI outputs of inflatables (but more this time)
Degree of realism/style: realistic, drawover
What's different:
More consistent generalization
Valve location tags - "valve on thigh" is now "valve on hip"
Perspective tags - now uses "X view" rather than "X angle" to hopefully improve consistency
Improved valve placement - more receptive to locations other than "hip"
Known issues:
Struggles with "zoroark" and "absol"
Still struggles with valve placement consistency, duplication, etc
Backgrounds are often muted and require some prompting
The usual culprits (limbs, etc)
Beach/lake backgrounds HEAVILY biased towards realism
Water can come out murky
Notable tags used in training:
Realism: realistic, photo, drawover, digital art
Perspective: high angle view, side view, three-quarters view, low angle view, birdseye view, oblique, tilted
Locales: lake, beach, ocean, river
Poses: laying, standing, on front, on side, on back, leaning up, sitting, hand(s) on cheek/chest/belly/etc
Props: leaning against rocks, lounge chair
Cloud Cover: partly cloudy, overcast, storm clouds
Material Finish: matte, glossy, ultragloss
Valves: no valve, valve on thigh/shoulder/tail/hand/belly
Original Description (v0.2)
A LoRA trained on SFW NAI outputs of inflatables (~75, x2 including mirrored versions). I'm new to this training thing, so don't expect much.
Generally has a lapped-seam-pooltoy look. Mostly trained on feral subjects.
Trigger word: plinflatable
Primarily uses tags. Should have decent understanding of the following:
Species: mizutsune, wickerbeast, dragon, moth, koi (somewhat)
Degree of Realism: realistic, drawover - biased towards realism
Should have vague understanding of the following:
Certain Pokemon: vulpix, lugia, lycanroc, dragonite, absol, a few others
Valve locations: Belly, thigh, shoulder, tail, no valves - it's fairly stubborn, though
Has frequent problems with the following:
The Classics: paws, feet, wings, etc
Valve Duplication: "extra valves"/"multiple valves" in negative helps somewhat
Handles: (the training set only had a few images with handles on thighs)
Color Bias: Red and purple are frequent culprits
I'm sure I'm missing something, but this will do for now.
Seems to work decently well with the couple other PXL inflatable LoRAs that I tried. May be worth experimenting with.