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Voice of Cards: the Isle Dragon roars, character cards style (Pony)

40
173
1.2k
13
Verified:
SafeTensor
Type
LoRA
Stats
173
1,186
348
Reviews
Published
Aug 21, 2024
Base Model
Pony
Training
Steps: 4,980
Epochs: 31
Usage Tips
Clip Skip: 2
Strength: 0.9
Trigger Words
vocidcharcard
ornate border
Hash
AutoV2
02971A2286
Created on Civitai

Hello !

Big thanks to Kimihiko Fujisaka sensei, the amazing artist who created the refined artworks for this game and many other cool games.

This game, Voice of cards: the isle dragon roars was so beautiful and the story is so good, maybe the gameplay was a bit repetitive (seriously) due to the high rate of random enemy encounters...

How to use:

I trained the model on pony diffusion V6 and it will likely works with other pony models, I used Clip skip 2 in training, trigger word is vocidcharcard.

  • To generate like the in game character full body art use "full body"

  • The images in gallery went through high-res fix using RealESRGAN_x4Plus Anime 6B with 25% to 40% denoise in 10-15 steps, mainly to fix eyes in full body images.

  • I recommend 0.7 to 1 strength (the lora might be a bit overbaked ?)

  • The "ornate border" is sort of hard to get rid off because all images had it, you can put in negative if you dont like it, if it appears fuzzy you can try a different size or add "latin number six)

  • Other tags that were included in captions include: (solo, 1boy, 1girl, brown hair, blue eyes, holding, long hair, smile, jewelry, grey eyes, weapon, muscular, looking at viewer, blonde hair, facial hair, dress, belt, white hair, white clothes, boots, bag, full armor, mask, ).

  • It is a wise idea to copy the generation data in my images then try different stuff, later I will attach a text for the captions i used

  • Techniques to get better results include self-attention guidance, FreeU, etc...

  • It is worth noting that all images were in 736 × 1024 pixels, so portrait ratio may yield better results.

Known Issues:

Although I tried to caption the dataset perfectly... my work was a bit... messy, sorry for that.

  • The ornate border is sometimes... unremovable, will try to fix that in next version using images without it or gnerating them using the current version

  • the latin numbers in ornaate border are buggy, I will paint over them manually for the next version

  • The high res fix makes the ornate border messy and destroys it...

  • the ornate border color is not determined in captioning (sorry... I forgot such obvious thing)

Feedback is very appreciated !

Thanks to everyone who buzzed or followed me, I hope to always provide you with good and beautiful content.