Type | |
Stats | 45 86 |
Reviews | (6) |
Published | Aug 25, 2024 |
Base Model | |
Training | Steps: 400 Epochs: 10 |
Usage Tips | Clip Skip: 1 |
Trigger Words | wormsteam17, rumbleworm, worm, limbless, armless, legless |
Hash | AutoV2 441FCEADBB |
Preview images don't use any other LoRAs.
❌💲 Commercial use of this model is not allowed
🐴 I prefer the Pony version and write the description having that version in mind. What I write here may not work or be accurate for the others.
All the versions listed here use the same images.
🖼DATASET
All depicted assets are property of Team17.
I edited some images: removed unwanted elements from some render images, made the ugly grey teeth in some screenshots lighter, added solid colour backgrounds to pictures that had transparent backgrounds.
A total of 100 images: mix of official renders, my screenshots and some screenshots I grabbed from out there because I don't have any DLCs.
ℹCONTEXT/INSIGHT ON WORMS RUMBLE (mainly customisation)
The only way I can take good screenshots is in the menu, with only a handful of animations and limited rotation of the worm. For this reason, worms are facing the same direction, have their bodies bent and have a simple lavender background in many of the dataset pictures. They also usually have furrowed eyebrows.
This is the only Worms game AFAIK where you can change eyes, eyebrow colour and teeth, and give worms body clothing.
Eyes and eyebrows come in multiple presets. The colours of eyes and eyebrows can't be changed separately (it's always brown eyes + brown eyebrows, teal eyes + blue eyebrows, etc.). This doesn't matter for generation though, you can prompt eyes and eyebrows to be any colours. The shape of pupils is also part of presets. AI seems to handle vertical slit pupils well.
There are different skins: a few natural ones with subtle difference in tone, a few with a tattoo somewhere, a skin that looks more like a real earthworm and various unnatural skins. Skin patterns can't be chosen separately (e.g. there's a free blue skin with star pattern, but you can't have a solid blue worm or a worm with different main colour with the said pattern). In generations, you may be able to get "non canon" skins.
Dataset contains body clothes which are usually parts of fullbody costumes. When prompting for them, there's an increased risk of complete arms and anthros, specify them to be sleeveless.