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LargeFantasyCityMap

11

91

14

2

Updated: Aug 29, 2024

concept

Verified:

SafeTensor

Type

LoRA

Stats

91

14

11

Reviews

Published

Aug 28, 2024

Base Model

SDXL 1.0

Training

Steps: 1,050
Epochs: 20

Usage Tips

Clip Skip: 1
Strength: 1

Hash

AutoV2
36EDE22765

Created on Civitai

Produces a top down birds eye view of a fantasy city, for maps, dnd, and any other similar purpose.

I have had trouble generating a sufficiently large scale fantasy city. This model addresses that. After I have generated a large city with this model, I use another lora to upscale the buildings in smaller chunks, using Ultimate SD Upscale (or whatever workflow you prefer)

My Other Building XL Loras:

https://civitai.com/models/406632 (scifi building facade)

https://civitai.com/models/695195/topdownvillagemap

https://civitai.com/models/695237/dnd-building-layout-inside

https://civitai.com/models/695216/dndbattlemap


You can try using one or more of these models or other similar ones either along side mine, or as an upscaler afterwards. Notice most of these generate one or a few buildings as opposed to a massive city.

https://civitai.com/models/667193/top-down-map

https://civitai.com/models/214538/sdxl2d-game-scene-generator-or-dataset

https://civitai.com/models/118775/stylized-setting-isometric-sdxl-and-sd15

https://civitai.com/models/39/isometric-cities

https://civitai.com/models/349762/update-buildings-easily-isometric-building-upgrader-lora


If you have a shape idea in mind for a city, go into ms paint and use two or three colors and draw very simple blobs (not squares for every building) for where empty land, water, major roads or special building chaps (like a castle or wall), and then img to img overpaint your MSPaint drawing with a denoising strength somewhere around 90%. This way itll generate much of its own details but follow the general shape you have chosen.