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DeepRock-FLUX

34

Download

1 variant available

SafeTensor

18.37 MB

Verified:

Type

LoRA

Stats

90

34

92

Reviews

Uploaded

Sep 8, 2024

Base Model

Flux.1 D

Hash

AutoV2
618E9785FE

Trigger Words

deeprock
dr_engineer,
dr_scout,
dr_driller,
dr_beer

The FLUX.1 [dev] Model is licensed by Black Forest Labs. Inc. under the FLUX.1 [dev] Non-Commercial License. Copyright Black Forest Labs. Inc.

IN NO EVENT SHALL BLACK FOREST LABS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

ROCK AND STONE!
Focused on a general Deeprock style with more accurate dwarf characters.
best results with checkpoint: creartHyperFluxDevBnbNf4_hyperDevFp8Unet

Euler + Beta, 20 steps,

Trigger word is deeprock,

V3 Update

additional trigger words: dr_engineer, dr_gunner, dr_scout, dr_driller, and dr_beer

reduced data set down to 50 images mostly of dwarves with a cave background

Does Engineer and Scout well. Not good at Gunner and Driller since driller has unique hand drills and this version is also more trained on beards than clean shave.

V2

Trained on over 300 images. I will probably need to refine the image pool a bit for the next version.

lora strength between 0.8 and 1.4

The "Deeprock" trigger is on everything in the data set. Engineer, Gunner, Driller, Scout Triggers work but they don't produce those characters.

Armor, goggles, glowing, hat, mustache, clean shave, beard, portrait also work to some extent.
space, nebula, planet triggers (without using "deeprock") also work to make some gamey looking outer space images

seems like the enemy bugs aren't working, I'll probably need a separate lora for that.