Verified: 7 months ago
SafeTensor
Type | |
Stats | 177 117 |
Reviews | (46) |
Published | Sep 7, 2024 |
Base Model | |
Training | Steps: 1,449 Epochs: 28 |
Usage Tips | Clip Skip: 1 |
Trigger Words | ootwstyle |
Hash | AutoV2 743945DFC2 |
Created on Civitai
The FLUX.1 [dev] Model is licensed by Black Forest Labs. Inc. under the FLUX.1 [dev] Non-Commercial License. Copyright Black Forest Labs. Inc.
IN NO EVENT SHALL BLACK FOREST LABS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Going right back to the basics in video game cel-shading with this 1991 classic: Another World / Out of This World*. This game, at the time of it's release, was considered very innovative for its use of cinematic effects both in cutscenes and in-game.
Trigger keyword is 'ootwstyle'
Recommended strengths:
0.9 - 1.1 for onsite generation (testing)
*for a laugh, look at the top of the Wikipedia page:
For the video game called "The Another World", see Ni no Kuni.
"Outer World" redirects here. For the 2019 video game, see The Outer Worlds. For the virtual reality, see Active Worlds. For the Solar System worlds, see outer planets. Not to be confused with Outworld (disambiguation).