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Karlach - (Baldur's Gate 3) FLUX

29
177
52
14
Verified:
SafeTensor
Type
LoRA
Stats
177
52
Reviews
Published
Sep 4, 2024
Base Model
Flux.1 D
Training
Epochs: 13
Usage Tips
Strength: 0.7
Trigger Words
krlch
glowing chest
tail
black fingernails
Hash
AutoV2
291F3F4AA0
default creator card background decoration
Flux Training Contest Winner
Shurik's Avatar
Shurik
The FLUX.1 [dev] Model is licensed by Black Forest Labs. Inc. under the FLUX.1 [dev] Non-Commercial License. Copyright Black Forest Labs. Inc.
IN NO EVENT SHALL BLACK FOREST LABS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.

My second entry in the Civitai Flux Training Contest.

I have success with weights 0.6-1.0

After further testing, I actually recommend a weight of 0.65 for a more realistic look. She will lose the details on her tattoos and such going that low. Depending on how you generate images, you could uprez with a lower weight. I did one test and it looks pretty decent.

Some issues

Horns are a little inconsistent (I did NOT train the caption "horns", but you can try adding it to the prompt, also "broken horn")

Teeth are not sharp

Tail is unruly (if you get it at all)

Her expressions can be stiff

Her clothes tend to be leather

example image note

Only a couple of my images are uprezed. It significantly increases generation time on my computer. It does help a lot though. The first portrait image is an example of that.