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League of Legends Official Art Style LoRA - ⬇️ read the description

105

Updated: Oct 5, 2024

stylevideo gamelolofficial art

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Type
LoRA
Stats

1,242

105

14

Reviews
Published

Jun 4, 2023

Base Model
Hash
AutoV207E81E4FB6
Trigger Words
league of legends
3978527094-2071260466-league of legends, masterpiece, best quality, 1boy, upper body, armor, beard, blue eyes, brown hair, collared jacket, day, facia.png

League of Legends Official Art style LoRA

Making models can be expensive. Do you like what I do? Consider supporting me on Patreon 🅿️ or feel free to buy me a coffee ☕

Been on my list for a long time, but I didn't want to make it since all SD1.5 models are super bad with full body images, which is what this artist likes to do the most. It would have required me to explain face inpainting etc. Luckily, now there is ADetailer, which made face inpaint super easy to reproduce from PNG info. I added a screen with the settings I used for the examples here, but you can also copy the generation data.

Images have been generated using this LoRA at 1 weight and AnyLoRA ckpt. Trigger is league of legends. The lora has been used in the general prompt but also in the ADetailer prompt (sometimes, because it's a bit glitchy at the moment).

How to use LoRA's in auto1111:

  • Update webui (use git pull like here or redownload it)

  • Copy the file to stable-diffusion-webui/models/lora

  • Select your LoRA like in this video

  • Make sure to change the weight (by default it's :1 which is usually too high)