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🎟️ Crow & Pony | qp

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Verified:
SafeTensor
Type
Checkpoint Trained
Stats
1,713
Reviews
Published
Dec 27, 2024
Base Model
Pony
Usage Tips
Clip Skip: 2
Hash
AutoV2
626E568C83
Bronze Base model Badge
QuadPipe's Avatar
QuadPipe

---V6 Notes ---

  • Better Pony Prompting Adherence

  • Improved Textures

  • Fantasy refinements

  • General Improvements

---V5 Notes ---

  • Improved Textures

  • Fantasy Fine Tuning

  • Better Animals

  • General Improvements

*Note - This update does not dial back people a ton, so please continue to use specific prompts when you don't want people to appear.

---V4 Notes ---

  • Anthromorphic Update (variety and quality of people)

  • Downtuned animal generation

  • Lighting Improvements

  • Fantasy Elements Introduced

*Note - This update had a lot of images trained on people. It's going to try to put people in things unless you are very specific in removing them.

---V3 Notes ---

  • General Improvements

  • Improved skin textures

  • Improved animal generation

  • bug fixes (training to fix bugs) - or however we should say that with models.

--- V2 Notes ---

  • Improved textures

  • Improved lighting effects

  • Better control of light/dark scenes

  • Better fluid/water rendering

--- V1.021 Notes---
Technically this model is saved as 00Crow-and-Pony (double o) --> reasons...

This is a new Pony model for me, which is trying to leverage what I learned while I've been migrating my Arrogant Bastard model from 1.5 to Pony. This model makes no attempt to bring in any of my 1.5 work, and instead relies on new generations from Arrogant Bastard to build its DataSet. I did create a number of Loras for this, and I strongly consider this version to be a very solid 1.0. I'm pretty happy with it. I'll continue to update my other models as it makes sense, and I am in no way abandoning them. The truth is that this just does different stuff than my other models, even though this is a realistic model also. Please let me know what you think or if you run into any problems. I pay attention and try to incorporate your ideas, and I do go back to fix bugs in future versions.