Type | |
Stats | 278 85 553 |
Reviews | (37) |
Published | Oct 14, 2024 |
Base Model | |
Training | Steps: 7,000 |
Usage Tips | Clip Skip: 1 Strength: 1 |
Trigger Words | pokemon_sprite a sprite from a pokemon game |
Hash | AutoV2 3A804EF57F |
A Flux.1-dev LoRA capable of creating unique new Pokemon sprites and other objects/characters in the Pokemon style.
The model is flexible enough to be able to produce images with normal backgrounds as well if described. If you want to make sure you get the "sprite style" add 'white background' to your prompt.
Training:
Dataset Size: 1000
Resolution: 512x512
Batch Size: 4
Steps: 7000
Learning Rate: 0.0001
All images use the same caption "pokemon_sprite, a sprite from a pokemon game".
All example images were generated with these settings:
Sampler: [Forge] Flux Realistic (Slow)
Schedule Type: Beta
Steps: 20
Resolution: 1024x1024
Distilled CFG: 3.5
CFG: 1
I already have hand-written new captions for all 1000 images, with tags for the Pokemon's types (type_fire, type_ice, etc.), their evolution stage (evolution_basic, evolution_1, etc.) and their form if applicable (form_mega, form_dynamax, form_galar, etc.) so a new, hopefully more customizable, v2 will follow soon.
Feel free to share your experiments below :)