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Ruby - Oshi no Ko (SD 1.5 & SDXL Pony)

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Verified:
SafeTensor
Type
LoRA
Stats
486
2,291
Reviews
Published
Mar 22, 2024
Base Model
Pony
Usage Tips
Clip Skip: 2
Strength: 1
Trigger Words
hoshino ruby, blonde hair, long hair, one side up, red eyes, mismatched pupils, star-shaped pupils,
school uniform, red bow, grey skirt,
Hash
AutoV2
87427B9B09

LoRA Commission Information Here

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== New Update for SDXL with Pony Diffusion V6 as base model ==

There are slightly different settings and tags for Pony Diffusion version, please read more below for more information.

== ==

Just my take of Hoshino Ruby from Oshi no Ko

Strength : 1 - 0.8

Trigger word :

  • SDXL Pony

    hoshino ruby, blonde hair, long hair, one side up, red eyes, mismatched pupils, star-shaped pupils
  • SD 1.5

    hoshino ruby, mismatched pupils, star-shaped pupils, blonde hair, long hair

Default school outfit :

  • SDXL Pony

    school uniform, red bow, grey skirt
  • SD 1.5

    school uniform, skirt
    • Things you might want to add :

      one side up, socks, shoes

Known Issues/Additional Information:

  • SDXL Pony

    • Recommended to use the hires fix and adetailer to make her unique pupils to be more detailed, but... seems like from my test, if the denoising strength is too high, the star-shaped pupils of her will going out from her eyes, like a glowing effect... so, maybe go at lower denoise at 0.3 or lower, same goes to the adetailer denoise if it's keep happening.

    • you can add one side up to negative prompt if you want her to be even more flexible with the hairstyle.

  • SD 1.5

    • The generated hair may not accurately reflect her appearance; consider using the "long hair, one side up" prompt to enhance accuracy.

    • For creating her distinct eyes, it is recommended to utilize the hi-res fix. Specifically, use the standard R-ESRGAN 4x+ Anime 6B with Denoising Strength set between 0.3 - 0.4. Alternatively, generate at standard resolution and apply Inpainting to her eyes. Ensure that the Inpaint area is set to "Only Masked."

    • Despite employing the methods mentioned above, there may still be challenges in consistently generating her unique eyes. Further refinements will be implemented in V2 to address this.

    • The default pose may consistently feature her hand raised in a V-shaped pose, potentially due to dataset limitations. If this persists, consider reducing the lora strength to mitigate the issue.

  • To anyone considering reposting or reprinting this LoRA to other sites : Please respect my efforts and do not remove any links, including my ko-fi link, from this page. Thanks.