Type | |
Stats | 66 7 |
Reviews | (12) |
Published | Oct 26, 2024 |
Base Model | |
Training | Steps: 624 Epochs: 11 |
Usage Tips | Clip Skip: 1 Strength: 1 |
Trigger Words | Claret_SN, black hair, purple eyes, parted bangs, asymmetrical bangs, long hair, ribbed shirt, red shirt, apron, obi, sash, juliet sleeves, long sleeves, white skirt, long skirt, ankle boots |
Hash | AutoV2 EEB50E9B80 |
Girl from the first Summon Night game who starts hanging out with Natsumi when the heroine winds up in Lyndbaum (If you’re playing as Aya, you get her sister Cassis instead). She will not show up if you locked yourself out of the best ending at the very start of the game by being such a cad you pick not to worry about the protagonist’s friend (“Next time, think a little more carefully before you go picking the WRONG ANSWER!!!”).
Prompt: Claret_SN, black hair, parted bangs, asymmetrical bangs, long hair, ribbed shirt, red shirt, apron, obi, sash, juliet sleeves, long sleeves, white skirt, long skirt, ankle boots
Trained on 26 pics (5 official art, 1 ending slide, rest fan art). Like a lot of characters from this series (especially the PS1 games), you can easily find plenty of art of the characters, but astonishingly little of it is solo. In particular I had little art of Claret that shows her lower body (let alone footwear) to work with. I am surprised training already got her pretty close by the second epoch considering these issues and the strange outfit. Never expected the lower part of her skirt to be done right. Her boots, as I expected, are unlikely to generate given how limited the data for them is (hmm... gives me an idea for an article...).