Sign In

Ezio Auditore | Assassin's Creed Franchise

86
731
21
Verified:
SafeTensor
Type
LoRA
Stats
731
Reviews
Published
Jun 16, 2023
Base Model
SD 1.5
Trigger Words
ezio_soul3142
armor
hood
facial hair,
beard
male focus
vambraces
Hash
AutoV2
2F069ADE59
default creator card background decoration
Holiday 2023: Red Victory
soul3142's Avatar
soul3142

Character Lora of Ezio Auditore from Assassin's Creed II / Brotherhood / Revelations

"Nothing is true, everything is permitted" -Ezio Auditore da Firenze

Testing Lora currently. Maybe i'll work on it more later -soul3142

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.

If you want to, you can support me on Patreon or Buy me Coffee.


Main Trigger Word - ezio_soul3142 , check examples for other ones.


I've also made Characters from Witcher Universe - soul3142's Guide to the Witcher Universe, plus some other characters also.

Recommendations :-

  1. Highres Fix - must, if you are getting blurry and ugly images

    My upscale method: txt2img 512x768 -> send to img2img -> controlnet tile upscale, tile diffusion 2x scale with 4xUltrasharp upscaler and tiled vae

  2. Weight: 0.7 - 0.8

  3. Clip Skip: 2

  4. Steps: 25-30

  5. CFG: 7-8

  6. Denoising - Don't go too high, it can alter a lot of details

I use 0.7 weight, 25 steps, Euler a, Clip skip 2 in nearly all my examples with almost same, simple +ve/-ve prompts regardless of checkpoint for my own consistency purposes.

There are imperfections here & there, which i usually leave it in as is, (i never do any inpainting in examples), most of which like hands can be fixed with better prompting, negative embeddings while other like weapons are just bad majority of the time no matter the model as of today.

Some LoRA's are flexible with any clothing, some are not (usually character's with single costume) so keep these things in mind.

This is an unofficial fanmade LoRA, not intended for any commercial purpose and use. All characters and IP rights are owned by their respective creators and owners. I do not own rights to any of these characters.