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Mikako Kurokawa ( Danganronpa ) [Illustrious]

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Type
LoRA
Stats
59
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Published
Nov 14, 2024
Base Model
Illustrious
Training
Steps: 2,650
Epochs: 20
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Created on Civitai

Mikako Kurokawa - The Ultimate Exorcist from the fan game Danganronpa Another. This lora should let you create images with Mikako Kurokawa in a few different art styles and clothing options. This is a port of my flux lora for Mikako to Illustrious. But I think that for the most part it carried everything over quite well.

Unique features

The main point I try to stress in my Danganronpa loras is authenticity to the source material. It's fairly easy to get the basics of a character's style or clothing down. Characterization is a lot harder. Models have their own concepts of what a scared, or happy, or sad, or angry expression or stance would be. But a character in something like Dananronpa has a lot of careful attention put into ensuring their designs make all of those states unique. I go through every sprite, every CG, every official image I can find to caption and include them in the dataset in hope of best representing that. Whether it works out is another question, but it's what I'm aiming for and why these might be a little odd. For example, if the character has certain poses over represented in the official art then that will probably be reflected in this lora as well. That's also by intent, I'm trying as much as possible to capture the feel of how the character is used in the stories as much as the physical characteristics.

Prompt style

I trained using natural language for the captions rather than tags. So natural language prompts will give you the best results. Tags will generally still work. However, natural language usually works best, followed by natural language with some additional tags,and finally just tags.

Specific prompts

I trained on a few specific image styles which you can replicate, to varying levels of success. I tried to include a range of the prompt options in the images so you can easily compare and contrast.

The in-game styles and sprite styles are fairly weak compared to a lot of my other Danganronpa loras. I'll go into the reasons at the end, but the short of it is that I felt it was best not to risk overtraining on the low-res in-game screenshots from Danganronpa Another. This means that it lacks the specific examples to work with that lead to higher associations within the training data.

Danganronpa the Animation: Use 'This is an anime screencap from Danganronpa The Animation' in the prompt to emulate the art style from the anime series Danganronpa the animation.

Danganronpa 3 (anime): Use "This is an anime screencap from Danganronpa 3."

Sprites from Danganronpa: Mention 'danganronpa sprite style' in the prompt to try emulating the art style of Danganronpa. For example, 'this image is in the danganronpa sprite style'.

Danganronpa S GUI: This doesn't work all that well. But you can give it a try with this. "The image uses danganronpa S GUI style with the danganronpa sprite style. A speech bubble is in the bottom of the image and it says "This is test text!" The speech bubble is in front of Mikako Kurokawa. There's a box with a blue background with white stars, and a grey arrow pointing right, beside the speech bubble. The text in the box says "Mikako Kurokawa" and it is next to the speech bubble."

Clothing

You can try different clothing options with prompts like the following:

Standard Danganronpa Another outfit: "Mikako Kurokawa is a tall young woman with slender physique. She has pale light skin, black eyes, and unkempt black hair tied in a ponytail with a vivid purple beaded scrunchie. She has bags under her eyes and a tired expression. Mikako is wearing her Hope's Peak uniform which consists of a white short-sleeved dress shirt with side pockets and short light gray necktie, red plaid skirt, white midcalf-length socks, and deep orange-brown loafers. Over her clothes, she wears a grayish brown cloak. She also wears a golden cross necklace and large purple prayer beads as a necklace."

Swimsuit: "Mikako Kurokawa wearing a two-piece swimsuit. The top is a red bikini top with a plunging neckline. The bottom consists of a red bikini bottom with a sheer, asymmetrical, translucent, light purple sarong wrap skirt tied at one hip. She's also wearing a purple beaded headband or hair accessory. Mikako is a tall young woman with a slender physique. She has pale light skin, black eyes, and unkempt black hair tied in a ponytail with a vivid purple beaded scrunchie. She has bags under her eyes and a tired expression."

Formal dress: "Mikako Kurokawa wearing her dress from Danganronpa Another. She's wearing a dark blue dress with a plunging V-neckline. She's wearing a short, shoulder length, translucent shawl over her shoulders. She has long white evening gloves on. The dress is accessorized with a yellow belt at the waist. She has her long black hair pulled back into a ponytail. She is also wearing a gold cross necklace. She has a pale face and sharp, black eyes. Bangs frame her face"

Professional: "Mikako Kurokawa wearing a long white lab coat with a dark gray tie. She also wears a red skirt. She's wearing glasses. Her unkempt black hair is pulled back into a ponytail with purple bead scrunchie. Her breasts are large. She's wearing a black vest under her white lab coat."

Additional tags

A lot of Illustrious models have additional danbooru training. If you're using one, you might be able to add some more elements from danganronpa by adding this tag to your prompt " danganronpa_(series)".

Locations

I didn't try to train on any specific locations, but some of them appeared enough that you might be able to improve your results by specifying areas in Hope's Peak like "Hope's Peak's pool". Even just mentioning Hope's Peak might be enough to help push the lighting in an image in the right direction if you're generating something set in the school.

The game

If you haven't played it, I really can't recommend Danganronpa Another strongly enough. The translation can be a bit odd, the rpg maker graphics might be jarring at first, but overall it's just a really fun story that captures the heart of the franchise. The English translation is available at Danganronpa Another 1.

Additional notes

The limited amount of training data made this a bit of a tough one, but I think it came out really well - all things considered. There's some minor issues that all circle back to the small amout of higher quality data for her out there. There was far less for Mikako than Satsuki, and that's saying something.

One of the larger issues is that Danganronpa Another runs in both low resolution and in a more jrpg-style. This creates two big hits on the ability to simply use in-game images. Careful captioning can help there, but in the end the system's always going to get tipped by the weight of what's thrown at it. So I didn't want to risk downgrading the quality by training too hard on lower resolution images. Instead I went with the "HD anniversery sprites", the limited amount of fanart out there, and then sprinkled in the in-game sprites as an addition rather than the primary base for Mikako. Finally the usual Danganronpa additions to push everything further into those options and prompting style.

With fanart, I also borrowed from the danganronpasurvivoraskblog's design for the "professional" clothing option in order to help keep the training from overfixating on her usual outfit. I think the design itself is great too.

The bathing suit option was added for a similar reason, and because Danganronpa S made that a standard for most characters. I want to keep as much of a standard set of options over all of the danganronpa sprites as possible.

Her formal dress option is probably going to be a little more variable in results than I'd like. In particular, the gloves often move around in size. While the creator made HD sprites with her normal outfit, he never did with her in a dress. Because of that I had to use the low-res in-game sprites. And I wanted to keep those in as low an overall percentile of the total set that I could. The end result is that I had to risk undertraining a bit on her in the dress which can lead to it lacking the consistency found in, say, her normal uniform. The same would be true of her swimsuit except that a red bikini and sarong are so simple that there's not a huge amount of room for variation.