Type | |
Stats | 304 |
Reviews | (37) |
Published | Jun 24, 2023 |
Base Model | |
Trigger Words | eskelW3_soul3142, solo, looking at viewer, black hair, gloves, 1boy, yellow eyes, closed mouth, upper body, weapon, male focus, sword, fingerless gloves, armor, blood, scar, crossed arms, scar on face, spikes, spiked bracelet, weapon on back, shoulder spikes |
Hash | AutoV2 7ABC769C63 |
Character Lora of Eskel from The Witcher 3 : Wild Hunt
"I'm a simple witcher, Wolf. Don't fight dragons, don't fraternize with kings and don't sleep with sorceresses.." -Eskel
Eskel has already achieved nirvana -soul3142
This work is licensed under a Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International License.
If you want to, you can support me on Patreon or Buy me Coffee.
My Witcher LoRA Index - soul3142's Guide to the Witcher Universe. additionally you can check out some other characters i've made from other games also.
Main Trigger Word - eskelW3_soul3142 , check examples for other ones.
Recommendations :-
Highres Fix - must, if you are getting blurry and ugly images
My upscale method: txt2img 512x768 -> send to img2img -> controlnet tile upscale, tile diffusion 2x scale with 4xUltrasharp upscaler and tiled vae
Weight: 0.6 - 0.8
Clip Skip: 2
Denoising - Don't go too high, it can alter a lot of details
I use 0.7 weight, 25 steps, Euler a, Clip skip 2 in nearly all my examples with almost same, simple +ve/-ve prompts regardless of checkpoint for my own consistency purposes.
There are imperfections here & there, which i usually leave it in as is, (i never do any inpainting in examples), most of which like hands can be fixed with better prompting, negative embeddings while other like weapons are just bad majority of the time no matter the model as of today.
Some LoRA's are flexible with any clothing, some are not (usually character's with single costume) so keep these things in mind.
This is an unofficial fanmade LoRA, not intended for any commercial purpose and use. All characters and IP rights are owned by their respective creators and owners. I do not own rights to any of these characters.