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Pixel Warz : 5th gen console sprites

Updated: Nov 19, 2024

base model

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fp32 SafeTensor

Full precision, largest file • 1.83 GB

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Type

Checkpoint Trained

Stats

75

Reviews

Published

Nov 19, 2024

Base Model

SD 1.5

Hash

AutoV2
10F010BF46
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sovos

Starting with one of my private realism models this was trained on sprites extracted from PS1, Saturn, and N64 games to serve as the foundation for a new branch of pixel art models that should be ideal for game development.

The model was trained on a wide range of common fantasy, sci-fi, and numerous proprietary concepts to sub 0.07 and aggregate sub 0.03 losses from source, I then readded ~40% of the starting realism model to improve quality and continuity for larger resolutions without sacrificing the desired behaviors.

The plan from here is to train on various datasets to make specialized versions of itself that do niche things.