Type | |
Stats | 108 714 |
Reviews | (29) |
Published | Nov 19, 2024 |
Base Model | |
Training | Steps: 480 Epochs: 10 |
Usage Tips | Clip Skip: 1 |
Trigger Words | marshadow |
Hash | AutoV2 71EFF485CA |
Marshadow LoRA trained on Pony upon request. Works way better than I thought it would given the limited amount of anthro training data available. Didn't work as well with my preferred 2.5D style, so I went for a flatter look for a lot of my example images. Please use this at max strength at all times! Marshadow is a very unconventional design and the LoRA needs all the juice it can get to enforce that.
Issues:
Has a very hard time getting proper detail in furry-centric models
Add some reinforcement tags like (noseless, grey skin, large expressive eyes, neck tuft)1.2 and (ears, nose, tail, fur, hair)1.2 to your negative to drastically improve your generation quality. Without those tags I was getting fox ears and animal snouts on Marshadow which is C U R S E D
Head can turn completely backwards when prompting for (looking over shoulder) or (looking back)
I have no idea why this happens, but it's hilarious and oddly appropriate for a ghost type Pokemon
If you run into this issue, just regen until you get something correct. This didn't happen very frequently to me
Eye quality can be inconsistent
Prompt for large eyes to give the base model more area to work with. You can also try my standard (detailed eyes, beautiful eyes, expressive eyes)1.2 tag block to see if it helps
Ankles can have fabric randomly appear around them
This is likely the base model trying to make sense of the ghost 'wisps' that are around Marshadow's feet. Adding (ankle tuft) or an equivalent to your negative should help