Hi to everyone!
For not making it extremely long and boring this will basically a place where I will show images models/emb. I'm working on right now, other exclusive models not released here, personal thoughts on certain settings (why not?), things planned to train, etc. (All related to AI since I suppose drawing, materials, 3d models and so on are a bit nonsense in CivitAI U^^) Feel free to comment whatever you want since I'm always receptive to ideas. Will be basic my diary.
Will try to maintain it organized and will edit it according to my doings, etc. Don't expect anything too fancy but yes coherent. And for the ones who want to know a bit about me.
Brief introduction and how this started
David, 36 y.o., professional artist from Spain and I started in April-May past year first with DiscoDiffusion generations (the cover is my first generation in DD, awful), then came MJ and then SD. I started training textual inversions on August last year and since then I haven't stopped, being Dreambooth, textuals, LORA, LYCORIS, etc.
For the curious ones (and if you are bored enough) you can check out my progress on my Instagram since I used to post it there. The rest is story, a lot of reading and most of all experimenting (I'm extremely proud of all my Dreambooths done in the past), meeting my awesome friend Dervlex, creating our Patreon and getting ready for SDXL which I have great hopes... and if not, making all on my hand to deliver quality here and in Patreon.
So... back to the main theme. what I'm doing these days?
Dense Blue (Patreon exclusive LORA alternate ver. of Bubble Drip with intentional differences on color schemes altering dataset and also using a heavy multiresnoise scale):
However not everything was bad since this made me focus more on Duotones training and created Poison Cloud (exclusive Patreon LORA). I will revisit this style since I enjoyend it a lot, I think it fit comics a lot.
And since a week ago more or less I finished SeekGold (texture morphing focused and no variants exclusive planned) and SeekAstral which I'm working on a re-vamped and more concept based version (the one in Civit is more lineart like), you have a preview here (Unreleased but planned for Patreons).
Edit 07/07/2023: Started training Pill a dual LoCon for CivitAI, some previews:
You can see the style change here:
Edit: 09/07/2023: "Pill" was released. You can download it here
As you can see its red and blue colors duo-tone (with gradients) with a graphic/vector embedded aesthetics. Super cool for vector and comic styles and with some prompting you can take it to other styles,
Edit: 11/07/2023: Started training tests for Ibai Llanos (a famous person in Spain and in the world). Only for personal learning purposes.
Edit: 27/07/2023: After some days testing SDXL trainings I released Coinmaker SDXL 0.9 based LORA (just the same day SDXL 1.0 is released, lol):
Edit: 01/08/2023: August. Some days off but still training, yup. Trained a Sun]flower LORA (Exclusive Patreon LORA) and since I wanted to be on CivitAI too will train a SDXL version, this time I'm approaching using LOKR (LyCoris) IA3 to see if I can get less size and same quality?
Edit 08/08/2023: After almost two weeks I release finally Sun]flower SDXL LORA, excited about my first SDXL style LORA. Still digging into more alternatives for SDXL as LycoRis, LOKR, etc.
And for those who wondering, YES, I'm using both ComfyUI and WebUI, I mean, why not?
Edit 16/08/2023: Double release day (after an entire month of work among Sun]flower). Exclusive LORA for patreon (commission) called SeekFantasy90 - Tome I (there will be more) and public version of Vulcan.
WIPS: Tunning Halftoned versions of Vulcan for Patreon and do the SDXL version of Vulcan.
Edit 19/08/2023: With the new Vulcan 1.5 and SDXL double release (non stop baby). I saw that filesizes are a thing to (maybe) "fix". For now everything I tried, failed. From changing optimizers, using IA3, dadapt, lion, reducing Dim/Alpha etc. Will elaborate more if I solve this.
As important thing I did a mini test that some of you noticed. Some of the SDXL images are 512x768 hi-res fix applied (you should know that quality is better if 1024x res.) but at the same time I found that this way the image were less "painted" (if this makes sense...). This is a nice collage.
Edit 31/08/2023: "Holidays" are gone. In these days I kept searching for things I liked to train and decided to train some personal works with another mix from other artists. The result is something I'm still polishing but looks kinda cool. My new 1.5 LORA "Schematics" will be available soon in CivitAI for free. SDXL will come next and Patreons will have some custom versions for the support.
Edit 07/09/2023: Schematics LORA (SD 1.5 ver) was released (which almost 400 downloads in 24 hours, for me that's a lot, thanks!) the alternate version is on the making and I went back again to SDXL trainings. This time I'm just experimenting, I will only plain to release SchematicsXL but I don't know when and where, we will see. Testing Adafactor/Adamw and still making my mind for which direction to go...
Edit 11/09/2023: I have started working on Ice Age XL LORAand Ice Age SD 1.5 LORA's. Both performs very good and I really landed the aesthetics. Just I need some tweaks here and there and potential retrainings. This time I will release here the SD 1.5 ver. Also working of Schematics XL LORA for also releasing it here. Schematics will take a bit of time though. Ice Age will come before, I think.
In my opinion is better than my super and ultra underrated D3fr0
Still I think I like the old one however this is much more worked and better on everything.
Edit 19/09/2023: I'm working on Schematics XL and will be ready for the next week, more or less. Final tests needs to be done and I want to test certain type of prompts on more advanced syntax but it works very good at the actual state, oh, and yes, will be free on CivitAI.
On a more personal plane I'm doing more tests with XL. Trained Ice Age XL for Patreons and kinda happy with the results but still learning. SD 1.5 and SDXL works on different way. Still getting used to ComfyUI (Finally switched to it).
Edit 03/10/2023: I have been testing Dreambooth trainings and for styles the differences I noticed on training a LORA vs. a model checkpoint is minimal. And yes, I tried extracting the LORA's and play with conv. ranks but meh, not worth, IMO.
In my current settings it's 5 hours (DB) vs. 3 hours (LORA) so I will stick for now to LORA's. 19 GB VRAM currently of LORA Vs. 23.7 GB VRAM of Dreambooth.
On the other hand I have been testing different styles to train in XL. Some examples here bellow on 4 different personal XL styles (Unreleased and testings). Deconstructed/Disfigured photography, Cartoon Exaggerated style, Unsize photography (Sci-atmospheric photography) and Styilized 2Dviews (different aspect views of stylized 2d painting).
Edit 11/10/2023 (Part 1): This week I was busy with other thing but still got train to train and doing sme testings here and there. First of all I'm training "B3L". B3L is a LORA which aims to simulate the Cinema 4D octane render works and I use several of my own works (and other great artists too) to train it. Still is in WIP but I can say the XL version (which was trained on different data on purpose) is almost finished and the 1.5 will come to CivitAI next week. B3L won't be the only model following this structure cause I have a lot of my works to train as I spent almost 2 years daily rendering with Cinema 4D and Octane.
Edit 11/10/2023 (Part 2): And after several of you asked me to do this, I did it. Yeah, I trained a 100% one artist pure style (without anything of mine, non mixing or anything from other artists...) I decided to give it a shot and as usual, first trainings were horrible but finally I got a "clean" simulation of Aaron Horkey's popular ink/drawing style. This was just a test but in the future I will love to do more of this (even won't be public to download until remixing it with other artists/styles and/or personal works too). If you can, support him too please.
Edit 19/10/2023: Insane week to be honest. First of all, yesterday I released B3L LORA for SD 1.5 and for SDXL. However the SDXL is only available in Patreon as part of thanks to everyone supporting our labor there. The LORAs were done under different datasets and that's why even they go after the same task (Cinema 4D abstract renders), they behaviour in a different way. The XL is more intricate, flexible and maybe "realistic" version to it's 1.5 partner due to how SDXL understand prompting single alone.
More important... I released my AI Style training guide on dataset preparation
This was a thing I wanted to go long time ago since I feel most of time we spend more time tweaking DIM/Alpha, rates, clip skip, models, etc. than actually focusing on the main problems. Maybe this will give a different insight and way-to-go for people (or not). Also included the experiment I did with the known artist Jeff Easley. Feel free to read it cause I think it's good information. At least something I wish I was told before doing insane amount of trainings in the past.
Edit 25/10/2023: This was an interesting week. I took some time to do some sketching after some weeks without barely moving the pencil and only datasetting/curating/training. Well... I'm working on a SDXL Warhammer type-XL LORA (with the help of LDWorks Dervlex my fellow team mate) . More news soon.
Edit 29/10/2023: Paused a bit things to enter in the CivitAI art style contest. Back to normal in a few days. I'm training a Dominic Qwek LORA for SDXL. Soon more Warhammer and a preview of my Moon XL/1.5 I'm working on but for now... time to enter the contest!
or these ones.
This time I changed my strategy to train and caption and it's sorta like an experimental LORA. We will see if I keep using this method of captioning plus settings and preps or the old one with additions. Samples here.
Edit 07/11/2023: I returned to "normal" trainings and I'm working on a double release and an experiment. First of all, I have changed my strategy towards training in SDXL, for not making super large feel free to read it on my original Reddit post and to summarize it, I have started to making more complete trainings with Dreambooth, extracting the LORA's and merge them but in my case I do TWO full trainings with differents settings under samedataset so the mix goes toward a main target. You can see some results of my future patreon's Moon XL LORA here:
And you can peep the SD 1.5 version here:
Edit 24/11/2023: Yeah yeah, late as ever, sorry. Well, for every soul following my steps around here, I released 10 days ago Moon (SciWhite) LORA so all of you can use and make cool things with it. If you want the XL version you can get it on Patreon (and at the same time you will be supporting me). By the way, some of you may noticed, all I did in this month was experimental trainings (hope you liked them!).
And also released a few minutes ago something that "probably" is the last thing till December. GTA v Synthwave edition Style for Stable Diffusion XL (request):
I'm wondering also about training pure artists 100% based styles but I like creativity so I don't know if that will come or not. Just ideas.
Future plannings: Keep making embeddings XL & 1.5. Both have their area and niche. Keep training personal styles and also 100% styles.
Hope you have enjoyed!
Image random (
Thank you guys!
PS: To see the images larger click on the link in blue and please, support me in my Patreon for more quality content. Thanks!