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ComfyUI inpaint workflow | Updated for anima

Updated: Jul 13, 2026

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May 26, 2026

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Anima workflow

GUIDE HERE a bit outdated, but should give general information on how the workflow works.

First version of the inpainting workflow came almost 3 years ago for 1.5. It´s been a long ride 🥳

13/07/2026 - v1 Beta anima

  • Added ability to do full image inpainting. This has been requested multiple times.

  • Added ability to use edit loras with cosmos reference. See Anima edit and Cosmos Reference . The node and lora are necessary for using the edit. If you see shading/shadow of original image, raise "Expand mask area".

  • The workflow is a bit more messier than 0.9, as bypasser/muter does not work with subgraph. Did not bother to figure out how to clean it yet, hence the beta.

With edit you can do simple edits to the images, limited by the lora. Like changing clothes, adding stuff etc... Other than what you want to edit, generally stays the same.

Edit enabled
Denoise: 1
prompt: add cat ears, animal ear fluff,cat ears,blue sky,masterpiece, best quality,

Let me know if you find something funky.

26/05/2026 - v0.9 initial release for anima

  • Converted XL workflow to work with anima. It works pretty much same as XL one, guide is relevant on that part.


Inpaint workflow XL V2

GUIDE FOR V2 WORKFLOW IS LOCATED HERE

06/12/2025

-Added ability to control mask opacity.

-Changed sampler to prevent problems with generation.

-Adjusted guide.

04/12/2025

-Added ability to do colormatch. Changing colormatch setting to 1 will try to match the color of the image.This is good if using VAE that changes color between encode/decode cycle or using different lora/model.


Older:

-Added differential diffusion

-Cleaned the workflow

-Created guide which can be found HERE

-This should work with 1.5 too, did not test.


Inpaint workflow XL V1.1

Due to request updated to work with XL. It is somewhat barebones compared to 1.5. Does not have segmentation or controlnet models currently.

I have a bit outdated comfyui, let me know if it is throwing some errors.