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🐉 The Loom – Dracogenesis (Modular Dragon Engine)

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Type

Wildcards

Stats

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Reviews

Published

Nov 23, 2025

Base Model

SD 1.5

Trigger Words

____COPS_BP-DRAGON-MASTER-SELECTOR____
____COPS_BP-DRAGON-MASTER-WESTERN____
____COPS_BP-DRAGON-MASTER-EASTERN____
____COPS_BP-DRAGON-MASTER-WYVERN____
____COPS_BP-DRAGON-MASTER-ELEMENTAL____
____COPS_BP-DRAGON-MASTER-HYBRID-CHAOS____

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B75DD01415
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Quao

🐉 The Loom – Dracogenesis (Modular Dragon Engine)

"Don't just summon a dragon. Build one."

Dracogenesis is the newest specialized module for The Loom ecosystem. Unlike standard prompts that just give you a generic "lizard," Dracogenesis is a biological construction kit. It deconstructs the mythical beast into granular components—from skeletal archetypes to surface textures and elemental cores—allowing you to forge unique creatures with architectural precision.

🔧 What makes Dracogenesis different?

This module introduces the new "Composite Logic" (Level 1.5) system. Instead of random word lists, it builds grammatically coherent sentence structures for each body part before assembling them.

  • 5 Distinct Archetypes: Western, Eastern (Serpentine), Wyvern, Elemental, and Hybrid.

  • Deep Anatomy: Separate control over head shapes, horn configurations, and—by popular demand—granular limb & claw focus.

  • Hybrid Engine: Mix and match parts to create Chimeras (e.g., Lion head + Scorpion tail + Dragon wings).


📦 System Architecture (Content)

Level 0: Master Generators (One-Click)

  • __COPS_BP-DRAGON-MASTER-SELECTOR__ (🎲 Randomizes all types)

  • __COPS_BP-DRAGON-MASTER-WESTERN__ (Classic 4-legged, winged)

  • __COPS_BP-DRAGON-MASTER-EASTERN__ (Floating, wingless serpentine)

  • __COPS_BP-DRAGON-MASTER-WYVERN__ (2-legged, wing-arms)

  • __COPS_BP-DRAGON-MASTER-ELEMENTAL__ (Pure energy constructs)

  • __COPS_BP-DRAGON-MASTER-HYBRID-CHAOS__ (Mutated Chimeras)

Level 1–4: The Construction Bay

  • Visage: 10+ Head shapes & Horn types (Ram, Crown, Antlers).

  • Surface: Scales, Feathers, Rock, Magma, Fur, or Rot.

  • Weaponry: Detailed focus on Claws, Talons, and Tail-Tips (Stingers, Blades).

  • Elements: Dual-Core system allowing for primary (e.g., Fire) and secondary (e.g., Ash/Smoke) effects.


🚀 How to Use

1. Installation
Download the .zip and extract the .txt files into your generic wildcards folder.
(Note: If you already use "The Loom", these files are fully compatible and use unique naming conventions to avoid conflicts.)

2. The Prompt Strategy
You don't need complex prompting. The Blueprints handle the grammar.

Generate a random Dragon:

codeCode

__COPS_BP-DRAGON-MASTER-SELECTOR__

Generate a specific Western Dragon:

codeCode

__COPS_BP-DRAGON-MASTER-WESTERN__

Advanced: Build your own (Manual Assembly)
You can use the sub-modules in your own prompts:

codeCode

A massive dragon featuring a __COPS_wc-DRAGON-HEAD-SHAPE__ head and __COPS_wc-DRAGON-WINGS-TYPE__

🔮 Future Integration

Dracogenesis is currently a standalone release to allow for community feedback.
In the upcoming The Loom V2.2 Update, this module will be fully integrated into the "Fantasy Sector" of the All-in-One package.

Happy Forging!
Part of the COPS / The Loom Project.