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AI ArtTools Pack — Developer & Artist Edition

Updated: Mar 29, 2026

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Type

Wildcards

Stats

93

0

Reviews

Published

Mar 29, 2026

Base Model

Illustrious

Hash

AutoV2
80D3192F6B
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Nyx_x's Avatar

Nyx_x

Developer & Artist Edition | 372 styles · 23 categories

A utility pack for artists, game developers, and visual novel creators. Not for generating pretty pictures — for generating usable production assets.
Your generations become raw material: concept sheets, sprite sets, background plates, material references, VFX frames, UI elements, dungeon maps.
Everything a solo creator needs to build a game, comic, or visual novel without a full art team.

WHO THIS IS FOR

  • Indie game developers — sprites, assets, UI, maps, VFX sheets

  • Visual novel creators — expression sheets, character turnarounds, BG plates

  • Concept artists — character sheets, prop breakdowns, material refs

  • Tabletop RPG creators — dungeon maps, creature sheets, world maps

  • Illustrators & writers — reference boards, anatomy studies, cover art styles

  • WHAT'S INSIDE (372 styles · 23 categories)

  • ASSET (41) — Weapons, props, UI elements, furniture, magic objects, loot, consumables

  • SPRITE (34) — 16 VN expressions, eye/mouth frames, idle/combat/hurt/victory states, isometric

  • VFX (22) — Fire, explosion, magic, lightning, blood, poison, wind slash, holy light, dark energy

  • ENVIRONMENT (22) — BG plates for VN/game + tileable floors/walls + top-down maps

  • STYLE (32) — JRPG, Visual Novel, Pixel Art, Dark RPG, Cyberpunk, Ghibli-adjacent, Tabletop, Manga...

  • REFBOARD (36) — 20+ material surface types + lighting reference studies

  • LIGHTING (12) — Cinematic, neon, volumetric, rim, candlelight, moonlit, screen glow, golden hour

  • CONCEPT (17) — Turnarounds, silhouette study, scale comparison, prop breakdown, design variants

  • ANATOMY (16) — Head/face/hand studies, proportion guides (M/F/chibi), muscle overlay

  • ICON (20) — Skills, elements, resources, classes, status effects, faction emblems

  • CAMERA (11) — Isometric, top-down 90°, fisheye, dutch angle, POV, low/high angle, OTS, macro

  • RENDER (12) — Full pipeline: rough sketch → lineart → flat color → grayscale → cel → full render

  • PARTICLE (10) — Magic dust, embers, petals, snowflakes, rain drops, leaves, stars, toxic bubbles

  • WEATHER (8) — Rain, snow, fog, storm, sandstorm, autumn wind, clear sky

  • HUD (7) — Status bars, minimap, inventory grid, dialogue box, skill bar, title/loading screen

  • ANIMATION (6) — Idle, walk cycle, attack, hit, death, VFX frame sheets

  • MAP (6) — Fantasy world map, dungeon map, city district, tactical grid, overworld

  • POSE (12) — T-pose, A-pose, combat ready, run, jump, spellcast, victory, defeat

  • COSTUME (8) — Flat lay front/back, armor design, pattern study, accessory sheet

  • ARCHITECTURE (8) — Facade, floor plan, cross-section, fantasy/sci-fi/ruined

  • CREATURE (7) — Turnaround, anatomy diagram, color variants, attack states

  • TECHNICAL (11) — Scale comparisons, annotation arrows, color swatches, measurement bars

  • BASE (14) — 3 model presets + canvas types (white/dark/grid) + ortho + format presets

HOW TO USE

Recommended use the Style Grid Organizer extension (sd-webui-style-organizer). With 372 styles across 23 categories, navigating without it is painful. The extension lets you browse by category, multi-select, and inject style combinations in one click.

Basic workflow:

1. Pick a quality BASE matching your model (BASE_PonyV6_Quality / BASE_Illustrious_Quality / BASE_NoobAI_Quality)

2. Add a canvas BASE_Canvas_White for assets, BA