Developer & Artist Edition | 372 styles · 23 categories
A utility pack for artists, game developers, and visual novel creators. Not for generating pretty pictures — for generating usable production assets.
Your generations become raw material: concept sheets, sprite sets, background plates, material references, VFX frames, UI elements, dungeon maps.
Everything a solo creator needs to build a game, comic, or visual novel without a full art team.
WHO THIS IS FOR
Indie game developers — sprites, assets, UI, maps, VFX sheets
Visual novel creators — expression sheets, character turnarounds, BG plates
Concept artists — character sheets, prop breakdowns, material refs
Tabletop RPG creators — dungeon maps, creature sheets, world maps
Illustrators & writers — reference boards, anatomy studies, cover art styles
WHAT'S INSIDE (372 styles · 23 categories)
ASSET (41) — Weapons, props, UI elements, furniture, magic objects, loot, consumables
SPRITE (34) — 16 VN expressions, eye/mouth frames, idle/combat/hurt/victory states, isometric
VFX (22) — Fire, explosion, magic, lightning, blood, poison, wind slash, holy light, dark energy
ENVIRONMENT (22) — BG plates for VN/game + tileable floors/walls + top-down maps
STYLE (32) — JRPG, Visual Novel, Pixel Art, Dark RPG, Cyberpunk, Ghibli-adjacent, Tabletop, Manga...
REFBOARD (36) — 20+ material surface types + lighting reference studies
LIGHTING (12) — Cinematic, neon, volumetric, rim, candlelight, moonlit, screen glow, golden hour
CONCEPT (17) — Turnarounds, silhouette study, scale comparison, prop breakdown, design variants
ANATOMY (16) — Head/face/hand studies, proportion guides (M/F/chibi), muscle overlay
ICON (20) — Skills, elements, resources, classes, status effects, faction emblems
CAMERA (11) — Isometric, top-down 90°, fisheye, dutch angle, POV, low/high angle, OTS, macro
RENDER (12) — Full pipeline: rough sketch → lineart → flat color → grayscale → cel → full render
PARTICLE (10) — Magic dust, embers, petals, snowflakes, rain drops, leaves, stars, toxic bubbles
WEATHER (8) — Rain, snow, fog, storm, sandstorm, autumn wind, clear sky
HUD (7) — Status bars, minimap, inventory grid, dialogue box, skill bar, title/loading screen
ANIMATION (6) — Idle, walk cycle, attack, hit, death, VFX frame sheets
MAP (6) — Fantasy world map, dungeon map, city district, tactical grid, overworld
POSE (12) — T-pose, A-pose, combat ready, run, jump, spellcast, victory, defeat
COSTUME (8) — Flat lay front/back, armor design, pattern study, accessory sheet
ARCHITECTURE (8) — Facade, floor plan, cross-section, fantasy/sci-fi/ruined
CREATURE (7) — Turnaround, anatomy diagram, color variants, attack states
TECHNICAL (11) — Scale comparisons, annotation arrows, color swatches, measurement bars
BASE (14) — 3 model presets + canvas types (white/dark/grid) + ortho + format presets
HOW TO USE
Recommended use the Style Grid Organizer extension (sd-webui-style-organizer). With 372 styles across 23 categories, navigating without it is painful. The extension lets you browse by category, multi-select, and inject style combinations in one click.
Basic workflow:
1. Pick a quality BASE matching your model (BASE_PonyV6_Quality / BASE_Illustrious_Quality / BASE_NoobAI_Quality)
2. Add a canvas BASE_Canvas_White for assets, BA

