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AnimaThe Anima Model is licensed by CircleStone Labs LLC. Copyright CircleStone Labs LLC. IN NO EVENT SHALL CIRCLESTONE LABS LLC BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH USE OF THIS MODEL.
Built on NVIDIA Cosmos
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I was trying to create my style into the Lora for the first time, so here is it. IDK if it can be called semi-realistic, but not an fully anime i think?
Tagged by danbooru-tags, so better not use natural language.
Recommended settings:
Weight: 0.6-1.2. I am using 1 for most of the time. 1.2 will give you outlines oftenly, but this is a part of the style.
CFG: 4-5
Steps: 25 is enough.
Sampler: ER_SDE
Schleduler: sgm_uniform
There is no trigger words, but some words to help fit the style: shiny skin, glossy lips, glowing eyes.

