Unlimited Blade Works (UBW) | Weapon LyCORIS
Refer to the version details for Changelog and Triggers.
Weight can go from 0.7 up to 1. I recommend 0.9. ControlNet will streamline full body shots much easier, or more complex poses. Works with almost every Style, every Character and Photorealistic Models. I also recommend using some ControlNet Depth/HED for easier use.
Unlimited Blade Works (UBW) is now split into multiple individual models. Thanks to @Anzhc, the workload has become much heavier than before, due to his categorization tool, but it also yields much more consistent results. As a result, UBW will now receive 30 small updates/concepts over the course of each week. Some Concepts will receive multiple small updates to correct past mistakes. In the end, all models will be retrained as one large model, similar to the traditional UBW.
Everything below is V1.6 and Beta releases
Weight can go from 0.5 up to 1.0. I recommend 0.9. ControlNet will streamline full body shots much easier, or more complex poses. Works with almost every Style, every Character and Photorealistic Models. I also recommend using some ControlNet Depth/HED for easier use. I personally dont use them, but every help is appreciated. Some of @antonio_riolo2610 Models: v1 / v2. Also a big thanks to @Temporarium for helping me out with the Dataset.
Refer to the version details for Changelog. Keep in mind, that despite this LoCON, that Weapons are very difficult to generate. This only helps, but dont solve the issue.
This is now an official release of this Model and includes 23 CONCEPTS.
Trained on 6,5k Images with 16,5k Training Steps. Trained on 7k Images with 45k Training Steps. Some of these are still unstable, even going over every Image manually. I also included some stances and Weapons that can be combined (Dual Wield of Axe, etc). Try some crazy stuff, even I couldn't fully test this Model after many hours. Here are the Triggerwords and helping prompts:
Unlimited Blade Works²
² = can be combined
³ = very unstable
holding, weapon, holding weapon, holding (Triggertag)
Weapon over shoulder, Weapon on back, fighting stance, stance
This is only a BETA . I will add more Swords, Weapons and Guns to this. SD doesn't like to generate Weapons (just like Ranni with 4 Arms). Trying to improve it on every Update. I recommend using these Settings: Sampling Method DPM++ SDE Karras with 30/40 Steps. If you know how to improve this, i'm happy to hear you out. WARNING : This LoHA does have some problems and hits most of the time 1 out of 10 times. Hands are a big problem. Hand does not connect with the sword and sword does not appear in the right place sometimes. Unsheathing Sword is currently very unstable. Use pointy ears in Neg, if you are using Link Master Sword. Yor Knife gives normals knifes for some reason on my End. Trigger Words: Link Master Sword, Lightsaber, Dual Wielding Swords, One Handed Sword, Unsheathing Sword, Scythe, Sword and Shield, Staff, Trident, Planted Sword on Hand, Yor Knife, Unlimited Blade Works, Bow with Arrow. I want to add these Concepts in the future as well: Weapon Classes: Axe, firearms, arc, Knife, hammer, rods, throwing stars, sickle, whips, guns, grenades, shields Subcategories: one-handed, Two handed, pistols, guns, machine guns, shotguns, grenade launcher, rocket launcher, sniper rifles, brass knuckles, throwing axes, spears, javelins, arrows, crossbows, Sling, sniper, bazooka, Foal Variations: warhammer, tomahawk, short sword, broadsword, rapiers, longsword, dagger, Kukri, katana, tanto, wakizashi, naginata, quarterstaff, war spear, double axe, hatchet, baton, Shield with integrated weapon, Dual wielding of other weapons
How to use LyCORIS's in auto1111:
Copy the file to
Select your LyCORIS and use the triggerword
Make sure to change the weight if needed (by default it's