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XenoGASM (NSFW Semi-Real Portraits and Fetishes)

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29.3k
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Verified:
SafeTensor
Type
Checkpoint Merge
Stats
13,778
702,708
Reviews
Published
Nov 11, 2023
Base Model
SD 1.5
Hash
AutoV2
225E2BA358
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iamxenos's Avatar
iamxenos

Find XenoGASM-MK2 Here!

Future updates to this model will be ceasing. I can't get it any more real without losing more concepts and I can't add more concepts without losing realism. So... I've reworked things and come up with a new fork that makes MASSIVE strides in making XenoGASM the coolest checkpoint ever.

Checkpoint: https://civitai.com/models/315459
Information, History, Tips: https://civitai.com/articles/4206


Based on the XenoREALITY model, this one has most of the more NSFW features reconnected and fine tuned to encourage more "sexy" outputs. I wouldn't go so far as calling this a "Porn" model - but it could definitely be a good base for your forays into that sort of subject matter.

Join the XenoEngine Discord to discuss tips and tricks, complimentary Lora's and Embeds, and to post (and see) images not allowed here on Civitai.

If you like this model, please take a moment to leave a review.

LCM Version Available! HERE - Learn more about LCM Here

Article: Using SD 1.5 Checkpoints as Refiners for Enhanced Realism

V5 - Primarily retuning and optimizations. (See version info to the right)

V4 - See Version info to the right

V3

This version managed to push the default outputs MUCH more toward photographic realism as compared to the "semi-real" outputs from earlier versions. Still - the more kinky/fetishy you get, the less "real" that default output will be and the harder it will be to actually prompt it back toward being "super real". Even so - that push seems a lot less intense in this version than previous ones.

There are also some cool things going on in terms of racial and general diversity among characters. <adjective> woman (or girl, or whatever) will change the default "woman" into someone else - often to another race. Try things like "sexy girl" vs. "beautiful girl". (examples)

RE: v2 - Dark Evil vs. v2.1

This v2.1 is the version that was supposed to be released as v2.0. Since I'm an idiot, I uploaded the wrong file for that. THIS is the one you want... probably.

The v2.0 I posted yesterday is still up - it doesn't belong being the next version of this model, but there are some fun, if not dark and disturbing, things happening so I'll leave it up for those who want to play.

General Tips and Information

  • Start w/ Simple Prompts: This model opens up a LOT of token connections which normally don't exist. In other words, when you say <this word> it will connect to extra details and thematic elements that are related to the word you used - without needing to write it all out. The upside is that you can get very robust images with very simple prompts. The learning trick is that if you get too much in there, you can get too much going on and you'll need a lot more iterations or just generally simplifying your prompt in order to make it all work. (Once you figure out what works for what and how controlling this model are different - your template prompts can more easily come into play for use once you trim out and tweak them accordingly.)

    Keep in mind, also... "short prompts" is mostly about the action and what you are actually seeing. Your camera, quality, and style info - though it may work somewhat differently than on other models - that can typically be longer as needed.

  • Monster/Creature v. Damsel Type Renders Can Be Tricky: Because this model allows (and encourages) us to be able to make some pretty creative monsters and creatures out of our subjects, a lot of the pathways between "This is a monster" and "This is the Female Subject" are opened up. As such, when you describe 1girl and a monster - it will tend to make our girl BE the monster, not be the victim of said creature. It can be accomplished with inpaint and potentially with ControlNet and/or After Detailer (still running some experiments on the latter two) but you may have trouble with a single-prompt, single pass, no-postwork type scenario.

  • Lower CFG and Denoising For Fantasy/Non-Realistic Things: Generally, the default settings and your choice of Sampler and Upscaler will make a "difference" but they generally all work as you'd expect them to. That said, this model, at it's heart, wants realism. And then some jerk (namely me), taught it to do all sorts of unrealistic and downright perverted things. With your denoising/CFG Scales and all that set too high - then you'll often find that things like glowing eyes, pointy ears, emissions of sexy mind controlling pheromones, and things like that will end up getting washed away (especially during the upscaling process). Lowering the CFG/Denoising a bit (5-6 for either - though lowering the Denoising on Upscaling seems to have the biggest impact of the two) help keep the model from saying, "Hey, that's a woman - women don't have pointy ears, glowing eyes, and weird mind controlling particles emitting from their bodies."

  • Go Easy On Negative Prompting - Especially for Fantastic Style Things: Again, this model is a sort of mix of things - it's a (mostly) realistic look while generating things we often only see in Anime/Hentai and other Art Based Models. So if you are using a negative prompt designed for realism, a lot of the "fantasy" type things may have trouble showing up. Accordingly, if you use a negative prompt designed for art/Anime and kinky stuff - you may lose a lot of the realism you're trying to achieve. I like to start empty and add things into the negative prompt as needed rather than starting with a bunch of things that I assume I'm going to need.

  • Check the notes for Xeno Engine Artstyle and XenoREALITY for more tips. At the base, the core features are the same (though those two don't have the new MC additions yet - ArtStyle will be getting those things next week). Each model outputs a bit differently, but you can tend to punch and prod them in similar ways to get similar results. If you visit our Discord, You'll also find lots of great tips, see images that would be frowned upon here, and get lots of help and advice in getting the most out of this and the rest of my models.