Type | |
Stats | 56 14 |
Reviews | (6) |
Published | Oct 6, 2024 |
Base Model | |
Training | Steps: 1,320 Epochs: 15 |
Usage Tips | Clip Skip: 2 Strength: 0.7 |
Trigger Words | token ring circular |
Hash | AutoV2 84C6FA6E90 |
Token Rings
for SD1.5 / SDXL
Thank you for using my LoRA
Just to be clear: I created this because of the lack of (fitting) free token rings in various variants out there. Yes. This now are ai generated token rings. This will never be better than real artwork from good artists. So if you want top quality token rings, please go more likely to artists and look for their work. They deserve support of course.
LoRA-Version to SD-Version (Version rules)
V1.5 ===> V2 for SD 1.5
V2 ====> for SDXL
V2.5 ===> V3 for SD 1.5
V3 ====> for SDXL
I think, you got it, right?
This model is based on over 520 fine selected and per hand tagged token rings based on the old model with some little tweaks to make them already fit into the requirements.
Use "token ring, circular" as first prompt phrase to make it run into the correct direction.
If you have issues with something going weird inside or outside the ring, just try this little trick:
Heres the Preset for this: Token Rings white background preset mask
You can literally use any of a ring-shaped mask. Works fine in SDXL and SD1.5
Please show up your creations with this lora. It does'nt matter if you use other loras to fix it up or just clear out some fragments from the generation before you post it.
Works best with Anime-Models btw.
Simple Example for ComfyUI (Workflow included):
SDXL Example:
Model: Bue Pencil v7.0.0 SDXL
Prompt:
token ring, circular, blue, metal, spikes, gold ornaments, runes, stone, high details, white center, white background, simple background
Negative: (just empty)
Steps: 35
Cfg: 8.0
Sampler / Sheduler: Euler a / Karras
Seed: 512
LoRA: Token Rings v3 (SDXL) (This LoRA of course)
LoRA strength/weight: 1.0
SD 1.5 Example:
Model: Abyss Orange Mix 2 (Hardcore) (SD 1.5)
LoRA: Token Rings v2.5 (This model) (SD 1.5)
Everything other is the same except for 512x512 instead of 1024x1024